7 Useful Tips and Tricks for RUMBLE VR to Help You Win
RUMBLE is a fantastic and unique VR game that is like being an Earthbender in the universe of Avatar: The Last Airbender. In this VR Game you can do martial arts moves to create and launch big pieces of stone at your opponent in 1v1 PvP battles. RUMBLE is the sort of experience that can only be made for Virtual Reality, with the hand controls needed to replicate the martial arts moves needed to make a pillar of stone and launch it forward. Still, RUMBLE can be a pretty hard game to get the hang of, partially due to it’s uniqueness. If you’re having trouble and want to dominate the arena of stone, or just want to play more smoothly and skillfully, here are some tips and tricks to help you out.
RUMBLE is a fantastic and unique VR game that is like being an Earthbender in the universe of Avatar: The Last Airbender. In this VR Game you can do martial arts moves to create and launch big pieces of stone at your opponent in 1v1 PvP battles. RUMBLE is the sort of experience that can only be made for Virtual Reality, with the hand controls needed to replicate the martial arts moves needed to make a pillar of stone and launch it forward. Still, RUMBLE can be a pretty hard game to get the hang of, partially due to it’s uniqueness. If you’re having trouble and want to dominate the arena of stone, or just want to play more smoothly and skillfully, here are some tips and tricks to help you out.
Knock Your Opponent Off the Edge
If you’re having trouble landing hits on an opponent, or are low on health and want a way to quickly come back for a victory, then always keep in mind that knocking your opponent off of the edge is an instant win. Even if you have the advantage, quickly pushing your opponent off of the arena can win you the round before they have a chance to come back. You don’t even have to push them all of the way off, just getting them close to the edge of the arena, about where the metal ring is, will cause them to start sliding off.
The best way to start pushing your opponent to the edge is to take control of the middle of the arena, and send your attacks outwards towards them. Once you have control of the middle the only way your opponent can flee from your attacks is backwards towards the edge, or sideways. Once you have this position push them as much as possible by launching pillars or other solid stone pieces at them. If they aren’t paying attention you can trick them into backpedaling off of the edge before they realize what kind of danger they are in.
Even if they do realize that they are nearing the edge, that still gives you an advantage. Since falling off is an instant defeat, the other player will do whatever they can to get away from the edge, which gives you opportunities to attack them. For instance, the Disc move is a very reliable way to do damage, and it can be very tempting to spam quickly at an unguarded opponent, but every time you launch a disc it will send you a little bit backwards.
Another player that realizes they are close to the edge will not use the disc, because they don’t want to fall off, giving you an opportunity to hit them as they try to run towards you, away from the edge. At the same time you can bait a player who is close to the edge and doesn’t realize it so that they use the disc move as much as possible. If you have the health to withstand it you can trick them into sending themselves off of the edge by failing to guard yourself, or by acting as though you aren’t doing your moves correctly.
Practice
Okay so speaking of doing your moves correctly, you won’t be able to do much of anything out in the arena if you don’t land them. So make sure you can land moves before you actually start a match. Every time you start the game make sure to take a step into the practice area and try each of your moves out at least once. It can be easy to slightly misremember the way a certain move is done, and it’s much better to realize this when you’re next to the practice terminal that can reteach it to you.
There is nothing more frustrating than trying to use an ability during a match, and it just failing to happen. Not only will this limit the amount of moves you can do, but the time you spend trying over and over to do something and failing to do it just gives the other player more time to do damage and punish you for failing. So make sure you spend a few minutes practicing and warming up each time you start playing RUMBLE, you won’t regret it.
Focus On Defense If You’re Flustered
RUMBLE can be a very intense VR game, and each move that you do needs to be done fairly precisely to actually activate its ability. This means that it’s not uncommon to start messing up your moves when you’re taking a lot of damage or are being pushed around. It’s easy to take a lot of damage while you’re trying to make something happen and failing.
In these cases just back off as much as you can and strafe around your opponent. If you have enough distance then their attacks will miss you. Take a breather and get your bearings. You can even duck and weave around some attacks, like the Disc, if one catches you off guard.
Trying to stay on offence when you’re not succeeding is not the right idea. Use a simple move like the pillar to create a wall between you and the other player to buy yourself some time. If they get close you can always use the Straight, another simple move, to launch a pillar at your opponent and get them to back off for a few more seconds.
Focusing on Defense when you are at a disadvantage can buy you the time to refocus and properly land some of the more complex abilities. If you’re having trouble with even the Pillar and Straight moves, then back off and strafe to the side to buy yourself a little time while you try to put up a pillar. Oh, but make sure you don’t fall off the edge, and practice your moves after the match is over.
Totems Give New Moves
Even though more moves makes the game more complex, and means you have a lot more forms to master and remember, the more moves you have then the more versatility you have in the arena. When you’ve played some matches and gained a rank, make sure to check the mailbox near the matchmaking console. Once you pull the lever on the front a little dumbbell will pop out of the top.
Take this dumbbell over to the Move console and put it into the chute beside it. This will unlock new moves for you to learn and practice at the console. When practicing your new moves, make sure you don’t forget your old ones. Having a few abilities you can use reliably is better than having a ton you will not be able to pull off. Of course more practice makes perfect, and the more abilities you can complete the greater your chances of victory.
Trouble Finding a Match? Set the Match Finder to All Ranks
Sometimes you might be playing at a time when not many others on your server are. You may set the slider to look for opponents of your rank, or close to your rank. Waiting in Virtual Reality kind of sucks though, so if you want to wait as little as possible before finding a match, just set the match finder to All Ranks. Don’t worry about being completely outclassed though, opponents with ranks closer to yours will still be prioritized.
While it will definitely hurt your chances of winning in the short term, the more matches you do the better you will get at RUMBLE. Even if they are against an opponent with more moves and more experience. Either way you can always practice while you’re waiting.
You can also change which server you are playing in with the map, but using a server that is far away from where you are playing can cause a lot of lag. Lag is very hard to compensate for in a fast paced game like RUMBLE. Though if you want to know how many players are on each server, the map will tell you, as well as your ping.
Vary Your Moves
Just as varying between attack and defense is crucial depending on the situation, and the actions of your opponent, varying how you attack and defend is just as important. When you start to unlock more moves than just the Pillar, Disc, and Straight, you will have a lot of tools at your disposal once you master using them. It can be very tempting to just repeat the same move over and over again, especially with something like the Disc.
Avoid this temptation. The other player will realize that you are spamming a single ability, and each ability has another that can counter it. For instance, disc spam can be easily stopped with a pillar, and then that pillar can be punched towards you with the Straight. Then when you are backing away from the pillars your opponent can flank you and hit you with discs of their own. Varying what attacks you use will mean that your opponent will have to use a variety of defensive or counteroffensive techniques.
For instance you could switch to throwing boulders at your opponents when they switch to pillars, since boulders can smash through pillars and damage your opponent, forcing them to change their strategy again. Doing this can fluster your opponent and cause them to fail to do moves, or make them forget that they are close to the edge. So don’t just rely on one attack when facing a skilled enemy, because they will punish you for it.
Give Yourself a Break
This last tip might seem obvious, but sometimes obvious things are the most important to do, and the easiest to ignore. If you are an average person then RUMBLE VR can be very tiring. Some sweat and sore arms are to be expected when a good match has you playing vigorously. The constant arm movements will probably leave you sore and even out of breath.
If you want to keep playing effectively then give yourself a break in between matches. Get a drink of water and give your arms a chance to recover for a few minutes before jumping into another game. Trying to complete moves when it feels like you can barely lift your arms is really tough, and will lead to more mistakes and likely more losses than you should have. Entering each match a little more fresh and rested will mean you can land more abilities and win more games.
The Walking Dead: Saints and Sinners Multiplayer | What Would It Look Like?
If you came here wondering if The Walking Dead: Saints and Sinners or its sequel The Walking Dead: Saints and Sinners - Chapter 2: Retribution have multiplayer, then I’m sorry to tell you that neither of them do. Still, it’s fun to imagine just what those games would be like if they had multiplayer. So here we’re looking into how The Walking Dead: Saints and Sinners Multiplayer could look, if it existed.
If you came here wondering if The Walking Dead: Saints and Sinners or its sequel The Walking Dead: Saints and Sinners - Chapter 2: Retribution have multiplayer, then I’m sorry to tell you that neither of them do. Still, it’s fun to imagine just what those games would be like if they had multiplayer. So here we’re looking into how The Walking Dead: Saints and Sinners Multiplayer could look, if it existed.
The Trial Mode: Wave Survival With Friends
With a little guessing it would be simple to imagine that Skydance Interactive would have the easiest time implementing Multiplayer for The Walking Dead: Saints and Sinners in its “The Trial” mode. In this mode you fight against twenty waves of increasingly larger amounts of walkers. You can buy more weapons, supplies, and ammunition using coins that you get for defeating the walkers. It’s a lot of fun, but can get kind of repetitive on your own.
So what if there was an option to include another player in the fun? This could become like a VR version of Call of Duty’s Zombies mode, or a better version of Contractor’s zombies survival mode, which we’ve been on record here saying isn’t too great.
Blasting waves of zombies with a buddy or two is tried and true fun, and you wouldn’t need to change how The Trial functions much to accommodate more players (outside of the obvious technical difficulties with adding multiplayer to something made for singleplayer.) Each player would probably want their own bank of cash to spend on upgrades and weapons, which also adds a bit of competition over who can kill walkers the best and the fastest for more points.
Also the difficulty would definitely have to go up, even adding some of The Walking Dead: Saints and Sinner’s human enemies might make the game spicy enough to help overcome the new advantage in numbers that the players would have. At the very least there would need to be greater amounts of walkers, which might also create a challenge with how well the Quest 2 could handle that amount of enemies in the game at the same time. Maybe making resources more scarce would balance things out. Regardless of how it would be done, Multiplayer The Trial sounds like fun.
If you’re looking for something like a Multiplayer version of The Trial or a better type of wave based zombie survival than Contractors offers, check out Requisition VR, they’ve got a pretty good wave based zombie defense mode that is also multiplayer. It’s getting better all the time too, and at the time of writing this is planned to come to the Oculus Quest platform soon.
Scavenging New Orleans as a Team
A multiplayer version of The Trial would be great, no doubt about that, but I think what everyone would really want is something that hasn’t been done before, and is a multiplayer version of The Walking Dead: Saints and Sinners’ and The Walking Dead: Saints and Sinners - Chapter 2: Retribution’s main campaign. Exploring New Orleans with your friends, fighting through Tower strongholds, chopping through walkers, scavenging bits and pieces for your Resting Place. That is the Multiplayer The Walking Dead: Saints and Sinners experience that would be like no other.
Before the release of Chapter 2: Retribution I might have said that the game would be too easy with a team of buddies at your side, but with a few tweaks I think the difficulty of the sequel, especially when exploring at night, would be more spot on, and still keep the tension that Saints & Sinners has in spades and uses so well in its gameplay.
Of course it would have to be harder if you have more people playing together. Luckily Chapter 2: Retribution has shown that the Quest 2 can handle a large amount of walkers and enemies. Increasing the amount of enemies you and your friends face would be crucial to maintaining tension, and some enhancements to the human enemy AI would also be welcome, with or without multiplayer.
Even with the existing amount of enemies there are some great new possibilities with multiple people. Maybe a mission where both of you need to go to different spots on the map to complete an objective, and then fight through Tower grunts to find each other again and escape. Having multiple players means that the weapons each player brings could be more specialized, with some focusing on ranged weapons and some on melee.
Of course that would only matter if the carrying capacity of each player was reduced, or everyone would be as versatile as they would be in singleplayer, or maybe not, maybe each player keeping their versatility is more fun. At the very least seeing how everyone plays the game differently would be fantastic.
Still, at the very least health should be reduced with more people. The Tourist is already very hard to kill, having four tourists with the same amount of health means that they probably wouldn’t even need to use guns. Instead you could just bumrush everything with melee weapons. That would be the most important aspect of multiplayer for The Walking Dead: Saints and Sinners, balancing the amount of enemies and the strength of the players so that neither side is too powerful.
One player could draw in a horde of walkers, while another waits to shoot a propane tank or throw an explosive to destroy them all. One player could shoot at some Tower soldiers while another sneaks up behind them to chop them to bits with a katana. This makes existing missions in these games more interesting, but would also leave a lot of room for making even more intricate and dangerous missions.
Your friend could die and you could loot their backpack and bring their weapons back to the Resting Place for them. Maybe Player versus Player could be an interesting place to take The Walking Dead: Saints & Sinners multiplayer. A raid system like there is in games like Escape From Tarkov or Marauders could be very interesting. Basically you would go out into New Orleans to scavenge and complete objectives as usual, but other players could fight and kill you while you do that.
If each player dropped all of their equipment on death, like the exiles in Chapter 2: Retribution, this would mean that extra players wouldn’t make the game easier, but would actually create a whole new threat and incredible danger. There is yet to be a good extraction shooter in Virtual Reality on PCVR or the Quest 2.
The Walking Dead: Saints and Sinners as a multiplayer game could fit this emerging multiplayer shooter market incredibly well. Regardless of whether it would be a Player Versus Player or purely Cooperative game, it would be a blast. Maybe we’ll see The Walking Dead: Saints and Sinners Multiplayer one day, for now we can only dream.
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 5 - The Ward and the First Pump Regulator
Stuck in The Walking Dead Saints and Sinners? Wondering where to go next? Maybe you just like to see what is in store for you before you get there, or want to look back and see if you missed anything in The Walking Dead: Saints & Sinners. Well don’t worry we’ve got you covered with this complete walkthrough. This is the fifth part, where you install the first pump regulator and then get another stash for May from The Ward.
Stuck in The Walking Dead Saints and Sinners? Wondering where to go next? Maybe you just like to see what is in store for you before you get there, or want to look back and see if you missed anything in The Walking Dead: Saints & Sinners. Well don’t worry we’ve got you covered with this complete walkthrough. This is the fifth part, where you install the first pump regulator and then get another stash for May from The Ward.
This article will detail how to progress through the main story missions as quickly as possible, with a couple of guiding tips thrown in here and there to make your adventure smoother. Only those recipes that are convenient to get when doing a task for the first time are included. For a full list of all recipes in The Walking Dead: Saints & Sinners, check out our recipe guide article. Spoilers will be as light as possible, but there will be story spoilers by necessity in this walkthrough, but there won’t be any explanation of what is going on in the story beyond what is necessary to make the walkthrough make sense.
All Walkthrough Parts:
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 1 - The Graveyard
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 2 - The Shallows
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 3 - Via Corolla
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 5 - The Ward and the First Pump Regulator
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 7 - Old Town and Another Stash
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 8 - Rampart
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 9 - The Shallows Again
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 10 - Bastion and The Reserve Key
The Walking Dead Saints and Sinners Walkthrough and Guide - Part 11 - The Reserve and the Ending
Installing the First Pump Regulator
Hope you’re ready for a little amateur plumbing, because it’s time to install the first pump regulator. After you wake up walk over to the radio and talk to Casey again.
He will walk you through how to set up the first pump regulator. His instructions are pretty straightforward, but for this first regulator here’s a quick rundown: First you turn it around and look at the serial number on the back to read it off (the circle that grows around it indicates your reading progress). Then you flip the A switch on the front and turn the dial right to make the number go up or left to make the number go down.
Wait for Casey to tell you the right number and dial to it, when the number is green you’ve got it. Then flip the B switch and repeat with the next number Casey tells you, same for C. Finally press the red button on the bottom right corner of the front of the device and you’re good to go.
With the regulator good to go, time to install it. Go back to the catacombs and up to the churchyard. Once you’re there walk down the center street, you should come across a lone walker with a ripped up looking belly.
This is a special walker. Kill it and then cut through it’s belly with a sharp weapon. Inside you can pluck out an item called “Walker Innards.” You can save some extra for later, but right now take one and rub it all over yourself. You should see a circle fill up on your screens. Once it fills your screens will look redder, this means that you smell like a Walker and can walk among them undetected.
Which is good because your goal is surrounded by walkers. Make sure you don’t run or kill any walkers, because then your camoflage will disappear. Go further up the main street until you see the crowd of walkers and blinking red light on the right side of the street. That machine blinking red is the machine you need to install the regulator in. If you don’t feel like messing with Walker Innards you could always just make a couple of nail bombs and blow up the crowd.
Walking slowly and not making any quick movements, make your way through the crowd of walkers. Be careful not to bump into them too much. Then take the regulator out of your bag and just put it into the open slot on the machine. When the light goes steady green it is installed successfully and you can walk back to the Bus.
Back in the bus tell Casey about your success and chat with him for a while. Once you’re done with that make sure you grab some guns. In this next location a firefight is tough to avoid. If it’s your first try, best to assume that you’ll get into one. The double barreled shotgun, if you still have it, is also a good addition to your arsenal in The Ward.
At this point you hopefully have the backpack upgrade, and are possibly capable of crafting new Double Barreled Shotguns. If not you may have a tough time, but don’t worry, if you follow this guide you can mostly stealth your way to the objective. You won’t have to fight every Tower soldier if you’re careful and quick. Still, a spare bandage wouldn’t hurt either, oh and make sure you bring something that can break through boards like a Cleaver or two handed weapon. Once you’re ready hop in the boat and go to The Ward to get May’s next cache.
The Ward
As always open your map after loading in. Your goal is a little reddish area next to the open yard of storage containers. This is the Tower’s main storeroom in the area. The problem with getting to it is that it is surrounded by Tower soldiers. If you have the guns and the guts you can just go straight down Pious Street and blast your way through the guards. There are quite a few guards who will fight you all at once, so this isn’t very recommended, and either way taking the long way around offers a lot of opportunities for great loot, so that’s what we’ll be doing.
Go down Pious and take a left to go up Madrid. You’ll pass by a lot of tower guards overlooking the street, ignore their catcalls and keep going until you reach the building colored teal on your map at the top of Madrid street, it’s a radio station with a tower still jutting out of the top. In the side of it you should see a hole in the wall covered with some boards. Bash your way through those boards with whatever big object you have on hand (a cleaver or two handed weapon of any kind will do, even a shotgun) and then climb your way in.
There’s some good loot inside the radio station, at least one loot box if you’re not too many days in, so go through it thoroughly before heading out the door that’s past the kitchenette and bathroom, it leads back outside and into Tower turf.
Ignore the guards by the flatbed in front of you, instead crouch down and go to the left of the red sedan. There is a brick wall with a huge hole in the middle. At the end of the left side of that wall is a single tower soldier looking outwards and making sure no Walkers get in. Another Tower soldier will patrol that strip of alley leading past the wall and further to the right. There is also another patroller to the right, who walks between the flatbed and the shelves in the back.
This part is tricky, but as long as you get the drop on the patrollers you shouldn’t have a problem. Either wait until they get close to you and chop through their head, or line up a headshot with a pistol and take them down with a single bullet. Be careful not to shoot the second patroller while they are near the two grunts by the flatbed because that might aggro them. If stealth doesn’t work out you can always just shoot your way through, there’s only five tower soldiers total in this area.
However you make it past the soldiers make sure you loot the shelves in the back, there’s usually good stuff there. Once you’re done go through the double doors near those shelves, at the end of the ramp behind the flatbed.
Here is where things get difficult and where avoiding a gunfight is even harder. Past these double doors is a very dark hallway and another set of doors. through those is a dark storage room filled with stacks of wood and a few tower patrollers. Instead of Walking towards them immediately take a left and hide in the stacks of wood. Keep your weapons ready and don’t get spotted by any patrollers. If you do, shoot them until they stop coming for you.
There is a single wire trap back there, but don’t walk into it and don’t trigger it with an item, just go around it by taking the other path through the stacks of wood. You should find yourself next to a flatbed truck piled with wood, with two to three tower grunts on the other side of a stack, talking and unaware of you.
Stick around here too long and they’ll hear or see you through the stacks. Take your chance and chop the soldier nearest to you in the head and shoot the other. There will be a patroller on your right or left as well. If they are nearby when you spring your ambush, great, if not no big deal, shoot them.
With those three out of the way your path to the objective is pretty clear, and you should have some decent loot already from the first storage area and radio station. Just outside you should see a storage shed with a blue wall, inside is the cache.
If you’re fast and there are no patrollers nearby you can run right in, get the folder and leave (make sure to loot the nearby shelves) or you can fight the other tower soldiers patrolling outside. There are quite a few, but the other loot that you will find on the folding tables and around the container yard might make it all worth it. Luckily to help you there is a Lever Action Rifle with the folder you came to The Ward to get, which is a great weapon at range. Also make sure you pick up the Lever Action Rifle blueprint which is next to the rifle itself.
Sneak back the way you came or shoot your way out, either way you have your objective, just get back to the Resting Place alive. When you get there put the new folder inside of the coffin, just like you did with the first one, then as usual clean out your backpack, do whatever crafting you need to do, and go to sleep.
Casey is going to need more of your help with the pumps. Need a guide on what comes next in Bywater? Then head over to Part 6.
5 Helpful Tips and Tricks for The Walking Dead: Saints and Sinners - Chapter 2: Retribution
The Walking Dead Saints and Sinners - Chapter 2: Retribution is a fantastic follow-up to one of the greatest Virtual Reality games out there, but if you’re having a tough time maybe you’re not enjoying it as much as you could. Well if you’re struggling or just want to dominate the flooded streets of The Walking Dead’s New Orleans even harder, here are some premium Tips and Tricks for The Walking Dead Saints & Sinners - Chapter 2: Retribution.
The Walking Dead Saints and Sinners - Chapter 2: Retribution is a fantastic follow-up to one of the greatest Virtual Reality games out there, but if you’re having a tough time maybe you’re not enjoying it as much as you could. Well if you’re struggling or just want to dominate the flooded streets of The Walking Dead’s New Orleans even harder, here are some premium Tips and Tricks for The Walking Dead Saints & Sinners - Chapter 2: Retribution.
A video version of this review can be found here on our Youtube Channel.
For our previous article with tips from the first game (which are still very useful here in Chapter 2) go here.
Some Materials Are Easier to Find at Night
With this new Chapter of The Walking Dead: Saints & Sinners comes new crafting materials like Casings and Biomass, along with new crafting tables to use them on, and the ability to explore New Orleans at night. To explore at night you can either sleep through the day by using the flask in the Resting Place, or travel somewhere like you usually would, but go to another location instead of heading back to the Resting Place. That means you can go to two places in one day!
The Tactical Flashlight you got in the Aftershocks DLC for the first game is very useful here. Switching it to UV not only reveals useful graffiti on the walls that will lead you towards the local exile trader (more on that later), but it will also illuminate items to loot that you can only find at night. Items like Bird Skulls, Oyster Mushrooms, and Moss. While you can still find these new materials in other places, to get them in big quantities you’ll want to go out at night and pick up these glowing items. You definitely won’t regret it. The new crafting tables make some great stuff.
Oh, and you’ll find a lot of dead Exiles at night with their discarded backpacks right beside them. You can find a lot of great things in these like boxes of materials, the best healing item in the game, other useful loot, and guns. Going out at night is very profitable.
Stealth is More Useful at Night… But Not Required
The downside of scavenging at night is that it’s dark and hard to see. Oh, and there’s a LOT more walkers than there usually are. Not only will you run across them more frequently, but they come in larger groups than during the day. This makes travelling at night significantly more dangerous than during the day, but the upside is that all that darkness also makes it harder for walkers to see you.
The streets and open areas are lined with trashcan fires, though who keeps those lit is anybody’s guess. Walking or crouch walking and avoiding their light means that walkers will not notice you and try to eat you unless you get very close. This also naturally means that you should keep your flashlight off if you don’t want to be seen, though you’ll still be able to see things that are right in front of you. So you aren’t completely blind, just mostly.
Listening to the soft moaning of nearby walkers helps to avoid stumbling into them in the darkness. Attracting even a single walker can easily create enough noise from their hungry screeching for a large group to take notice and start chasing after you as well. Though if you find an area that is chocked full of walkers you can always use useful items like the Frankenflare or Noisemaker arrows to draw them away so that you can pass through.
Of course you can always just fight all of the walkers instead. If you’re good at combat in The Walking Dead: Saints and Sinners - Chapter 2: Retribution and you play it smart you can chop or shoot your way through, though you’ll definitely expend more resources in the process, so bring lots of melee weapons and bullets if you plan to do this.
Always Wear Bolted Up Gloves
Speaking of melee weapons, some of the new weapons added in Chapter 2 of The Walking Dead: Saints & Sinners are especially useful. These would be the Sap Gloves and Bolted Up Gloves. These weapons won’t take up a slot on your body or your backpack, because you wear them on your hands, and they make punching walkers a viable tactic in combat.
With some of these on you can punch walkers in the head until they keel over, or grab them and drive a fist straight through their skull. These gloves are lifesavers in situations where you panic and drop your weapons, and serve as a reliable backup if you run out of more traditional melee weapons.
The Bolted Gloves are a better version of the Sap Gloves, and you can get them very early on your first trip to Bourboun Street in the building marked Brown on the map. Check out our article on the locations of new recipes for more specific directions.
Pool Balls are Great Loot - Always Pick Them Up
In terms of new loot, the things you find at night aren’t the only great new opportunities to be had. There are a number of new items that you can find lying around. Loot boxes from the first game are still around, but now they come in varying sizes, with Mediums and Larges containing a lot of great stuff.
An equally good find that you might not suspect is so chocked full of resources are Pool Balls. Somehow this tiny and unassuming item has an absolute ton of resources inside of it, making it far better than most junk that you would find and is certainly worth a spot in your backpack. So don’t assume Pool Balls are junk, they’re actually great. There are some other good items around too, like Guitars and Saxophones, that have a lot of materials inside them for a single inventory slot.
Fulfil Exile Trade Network Orders
You’ll be hearing a lot about the new Exile Trade network through the story missions of The Walking Dead: Saints and Sinners - Chapter 2: Retribution, and you should take part in it. There is an exile trader that comes out at night in a specific location on each map. To find where they are use your UV Tactical Flashlight to follow the cats painted on the walls.
At the end of the trail of cats is a trader who has an order for you to fulfil, usually for items that you would normally scrap or replace with something crafted yourself. You can view the orders in the green tab with the box on it in your journal. If you bring the items back to the trader they give you the reward listed in the order. This also means you should be careful when scrapping a haul of loot, you might need some more obscure items later.
It can also be tempting to ignore the trades because the rewards, at first, aren’t very good. Each trader has three different orders, and the first usually gives mediocre rewards at best, but the third trade usually grants you fantastic items, so stick with it and you won’t regret it.
Bonus Tip: Recipes From the First Game Are Still There
For our final tip you should know that the recipes from the first game are still in their original locations. So if you want to go back and get any of the recipes from the first game, go ahead. Some, like Jambalaya or the 4th and Pain, come especially recommended to get your hands on. Note that some recipes for firearms, explosives, and bullets will sometimes drop off of dead Reclaimed and Tower soldiers.
You might have trouble with the recipes in Old Town though.
If you want to find the new recipes that are specific to Chapter 2: Retribution then check out our guide on them here.
11 Best VR Shooting Games for the Oculus Quest 2 | VR Shooter Games for the Quest 2
If you’re a fan of Shooters or Shooting Games and have an Oculus/Meta Quest, you’re probably thinking that shooting games would be pretty awesome in Virtual Reality. Well they are! Shooters are one of the most consistently fun genres that takes full advantage of what VR has to offer. Actually handling a gun and its parts directly to reload and aim makes VR Shooting Games instantly more tactile and immersive. The feeling of crouching physically while listening for an enemy coming around the corner with your gun trembling in your hands isn’t quite the same outside of Virtual Reality Shooters.
If you’re a fan of shooters or shooting games and have an Oculus/Meta Quest, you’re probably thinking that shooting games would be pretty awesome in Virtual Reality. Well they are! VR shooting games are one of the most consistently fun genres that takes full advantage of what VR has to offer.
Actually handling a gun and its parts directly to reload and aim makes VR shooting games instantly more tactile and immersive. The feeling of crouching physically while listening for an enemy coming around the corner with your gun trembling in your hands isn’t quite the same outside of Virtual Reality Shooters.
Many of the varieties of VR shooters which can be found in flat screen games are making their way over to VR, and this list includes many different genres of shooting games. There’s multiplayer as well as singleplayer VR shooting games for the Quest in here. These are the best VR shooting games on the Oculus Quest 2.
Oh, and honorable mention to The Walking Dead: Saints and Sinners Chapters 1 and 2. While absolutely fantastic survival games, they didn’t have enough of an emphasis on VR shooting to be considered as VR shooter games, but they are fantastic games.
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Onward - VR Shooting Games and VR Shooter Games
The Onward Logo
Chances are you’ve probably heard about Onward. It’s a well known VR shooter because it has been around for a very long time, and was originally released for PCVR years ago. Since then it has seen many improvements and additions, while also being ported to the Quest 2.
In case you aren’t familiar, Onward is a Multiplayer focused VR shooter (though it does have some Singleplayer features) that takes place during a fictional worldwide conflict in the modern day. Whichever team you are on determines what weapons you can choose for your loadouts, and teams are limited to five players each, similar to the Counter Strike franchise. Movement speeds are low and so is the time to kill. One or two shots can easily down a player. Even being wounded means you need to use a medical syringe on yourself.
An intense shootout in Onward
If you want a slow and tactical multiplayer VR shooting experience, then Onward is a game you should definitely try. For more about Onward check out our article comparing it to Contractors.
Lies Beneath - VR Shooting Games and VR Shooter Games
The Lies Beneath Logo
Now for a game you probably haven’t heard about. Lies Beneath is not a Multiplayer game, instead it is a linear, story based horror VR shooter. You are one woman with nothing but a magical lighter and a few old guns and blades against hordes of horrifying, otherworldly monsters.
Lies Beneath has a story that is genuinely thrilling and a number of disquieting and beautiful settings to match it. It remains consistently creepy where it isn’t outright scary, and varies the gameplay constantly so that you never know what you’ll find or shoot at next. Whether you’re defending a cabin against a horde of zombies with a shotgun or blasting your way through a village of possessed fishermen with a revolver, Lies Beneath is a VR shooting game that never gets dull.
Ghosts of Tabor - VR Shooting Games and VR Shooter Games
The Ghosts Of Tabor Logo
Every wanted to play VR Tarkov? Want to have the tension of an extraction/raid VR shooter in VR? Well Ghosts of Tabor finally delivers on that. Set in a future where Russia has collapsed to Extreme Nationalists, you are a Special Forces soldier on Tabor, which has been hit by a nuclear missile.
Gather your gear in your bunker Safe House and venture out into the many locations of Tabor to acquire loot and bring it home, while also completing missions given by the many traders. Watch out though, the NPC FENIX rebels (basically Scavs from Tarkov) will shoot you on sight. Other players also might, but they might also end up being your friends. Still… you can never really trust anyone in Tabor.
Ghosts of Tabor is shaping up to be the premier multiplayer VR shooter game on the Quest 2 and PCVR. For more on Ghosts of Tabor and how it compares to Escape From Tarkov check out our article on it here.
Into The Radius - VR Shooting Games and VR Shooter Games
The Into The Radius Logo
Into the Radius is hands down the best survival VR shooter available on any platform, not just the Quest 2. It is often compared to the S.T.A.L.K.E.R. series of games, but takes much more inspiration from the book that inspired S.T.A.L.K.E.R., Roadside Picnic.
An anomaly in Into The Radius
In Into the Radius you explore the Pechorsk Radius, fighting strange creatures made of dark matter and avoiding deadly anomalies while completing missions and gathering artifacts to sell. There are a huge number of weapons and pieces of equipment to buy to keep you alive in the Zone, which has dangers that only become greater the further in you go. Though the further in you go, the closer you get to revealing the mysteries of what exactly happened to Pechorsk.
Firing a PPSH in Into The Radius. This is one of the greatest VR shooting games
If you want a tense singleplayer VR survival shooter, then Into the Radius is a must play. As far as Virtual Reality Shooting Games in general, it is one of the best out there and should be at the top of your list if you want a great singleplayer VR shooter on the Quest 2.
Warhammer 40,000: Battle Sister - VR Shooting Games and VR Shooter Games
The Warhammer 40,000: Battle Sister Logo
Finally, a Warhammer 40K VR shooting game in Virtual Reality. If you don’t know what Warhammer 40K is, basically it’s a far future galaxy in which the Imperium, which has incorporated most of humanity, is fighting basically everyone who isn’t them. In Warhammer 40,000: Battle Sister you are a Sister of Battle, an elite woman supersoldier armed and armored to the teeth.
You fight (mostly) the forces of chaos, who represent the entropic forces of the galaxy that want to destroy the Imperium. From cultists to huge Chaos Space Marines to demons of several kinds, there is great enemy variety in Warhammer 40,000: Battle Sister, as well as weapon variety. Though the combat can feel a little repetitive after a while, many encounters play out in very similar fashion, which can make you lose interest over time in this VR shooting game.
Warhammer 40000: Battle Sister is mostly a linear Singleplayer experience, though there is some Multiplayer available in it’s endless horde survival mode. The one downside is that sometimes this VR shooter forces you into long and boring talking sequences that you can’t skip, and the dialog isn’t the most well written. Occasionally it is somewhat cringy, with a little overcommitment to character.
If you want to have some shootouts with large industrial weapons in an interesting grimdark sci-fi setting, or are already a Warhammer 40K fan, give Warhammer 40,000: Battle Sister a look.
Contractors - VR Shooting Games and VR Shooter Games
The Contractors Logo
Contractors is another Multiplayer online VR shooter for the Quest 2 that is often called the “Call of Duty of VR.” This is because the gameplay of Contractors, despite being in VR, shares many similarities with the Call of Duty franchise. Movement is fast and so is the gunplay.
If you want fast paced action, then Contractors is probably going to be your go to game. While there are a variety of game modes, most of them play out similarly. Spawn, run for a few seconds, see an enemy, fight, see another enemy, fight, die, rinse and repeat. It’s a great game to get some fast VR shooting action in.
There is constant action and very little waiting. You will die and be in another gunfight in less than thirty seconds. The action never stops. As for the gunplay, it plays out quickly, but gives you a chance to react. Jumping while shooting and sliding towards your enemy while shooting are totally viable tactics here.
Contractors is the most moddable of all multiplayer VR shooting games
Though the pace of gameplay can vary when playing any of Contractor’s many mods. That is the greatest strength of this game, how moddable it is. As far as multiplayer VR shooters on the Quest 2, there are none with anywhere near the amount of moddability and available mods as Contractors. There’s a Halo mod, Star Wars mod, and even some attempts at recreating Call of Duty’s zombies mode, and DayZ.
For more on Contractors check out our article comparing it to Onward.
Oh, and if you want an excellent VR Battle Royale, one of the best out there, based on the gameplay of Contractors, then check out Contractors: Showdown.
Sniper Elite VR - VR Shooting Games and VR Shooter Games
The Sniper Elite VR Logo
Sniper Elite VR is currently the best World War 2 VR shooter available on the Quest 2. You might think that Medal of Honor: Above and Beyond would hold that title, but a badly paced single player campaign combined with poorly thought out Multiplayer means that Sniper Elite VR gets the title.
Sniper Elite VR takes place in Italy during World War 2. You are a partisan fighting the Nazi occupiers, and Nazi shooting never gets old, especially in this game. There are many different and varied combat encounters to fight through, though as the name implies sniping is the core focus of the game. The Virtual Reality shooting is very fun, and all weapons have impressive kickback, with slow motion x-ray vision sometimes turning on and showing you just how devastating your bullet is as it goes through an enemy soldier’s body.
Firing an STG in a graveyard
If you want the World War 2 VR shooter experience in VR then Sniper Elite VR is the place to look. There are a ton of weapons and missions to enjoy. The downside is that Sniper Elite VR is an entirely Singleplayer experience, though it’s recent cousin on the flat screen has shown that it would make an excellent Multiplayer game.
For more on Sniper Elite: VR check out our review.
Resident Evil 4 VR - VR Shooting Games and VR Shooter Games
Leon Kennedy from Resident Evil 4 VR - A fantastic single player VR shooter
Here’s another Singleplayer game, but it is a legendary one. The original Resident Evil 4 was a huge hit that created a whole new genre of shooters, and now it’s a VR shooter. Resident Evil 4 VR is a very faithful and very well made adaptation of the original to the Virtual Reality format, and it is just as much of a hit.
Shooting in Resident Evil 4 VR
Fill the shoes of Leon Kennedy as you fight the Ganados Cult in rural Spain to save the President’s daughter. There’ll be plenty of homicidal villagers and mutants on the way, as Resident Evil 4 VR brings the immersive manual reloading and aiming that can only be done in Virtual Reality to the story and gameplay of Resident Evil 4. This is a phenomenal combination that will leave you starved for more and happy to strap on your headset one more time to play this VR shooting game.
A quick time event in Resident Evil 4 VR
If you have ever played and enjoyed a Resident Evil game, or games from similar franchises like Uncharted or the newer Tomb Raider games… Actually if you’ve ever enjoyed a singleplayer VR shooter in your life, then get Resident Evil 4 VR. Oh, and if you ever get stuck check out our article with tips and tricks (or the video).
Breachers - VR Shooting Games and VR Shooter Games
The Breachers Logo
Often called the Rainbow Six: Siege of VR, Breachers definitely contains a lot of elements from Rainbow Six: Siege, but also pulls inspiration from other well known shooter titles like Counter Strike: Global Offensive.
In the VR shooter Breachers you are either on the attacking or defending team, with access to all of the same weapons, but different items and tools depending which side you are on. The defending team has traps and defensive items, while the attacking team gets flashbangs, cloaks, drones, and breaching equipment. The attacking team needs to plant an EMP to disable bombs on one of two adjacent bomb sites, and the defending team needs to prevent this.
Oh, and if all team members on one of the teams dies, then the other team wins. The stakes always feel high in this VR shooter.
Leaning to cover a hallway in Breachers - A great tactical VR shooter game
Breachers combines quick gameplay with short rounds lasting three minutes so you will rarely be idle for a long time. It’s a ton of fun, and is quickly becoming one of, if not the, best multiplayer competitive VR shooter on the Oculus Quest 2. Maybe even the best competitive VR shooter in all of Virtual Reality.
The gunplay is satisfying and the time to kill with all weapons is very finely tuned for an enjoyable experience. The attackers vs defenders gameplay loop means that how the game plays varies greatly depending on what team you’re playing on. This keeps the gameplay fresh and entertaining. The wide variety of gadgets, guns, and tools also means that you have a ton of options to change your playstyle and strategize depending on what the enemy team is doing.
Scoring a headshot in Breachers
Breachers combines smooth design with great gunplay into a complete VR PvP shooter experience that takes inspiration from the flat screen, but is a fantastic game all on its own. If you love competitive team vs team shooters that require communication and strategy in a tight package, then Breachers is definitely for you.
POPULATION: ONE - VR Shooting Games and VR Shooter Games
The Population: One Logo
Do you like Battle Royales? Want to see what a VR Battle Royale might look like? Well then you’ll like Population: One, as it’s the only VR Battle Royale available on the Quest 2. It’s a pretty great one though, and also is a good VR shooter in general. While each match doesn’t support as many people as a flat screen Battle Royale, there are still a lot of players for a VR game. More than enough to make the game tense, and Population: One keeps the repositioning and equipment gathering between firefights fast paced.
Movement is quick and fun, with the ability to glide by stretching your arms out or climb up buildings with your bare hands. You have health as well as shields, meaning combat can be a protracted and very fun affair. There’s also building, but it’s not as widespread or as quick to do as in other games like Fortnite.
Population: One does have a bot mode for Singleplayer, but the heart of the game is playing with a squad of other people and trying to be the last ones to survive. If you love Battle Royales and want to see what one would be like in Virtual Reality then get your hands on Population: One. Oh, and now it’s free!
Bonelab - VR Shooting Games and VR Shooter Games
The Bonelab Logo
Bonelab is another VR shooter you’ve probably heard about, and for very good reason. Where Contractors is the king of Multiplayer modding in Virtual Reality, Bonelab is the king of Singleplayer modding in Virtual Reality (except maybe for Blade and Sorcery, but we’re talking about VR shooters here).
Bonelab is a Singleplayer only game that has a satisfyingly long campaign that has you fight all sorts of strange enemies with a multitude of guns and even melee weapons (though the guns are clearly the best part). If you like puzzles then Bonelab offers just about as many physics puzzles as it does VR shooting.
The real gem of Bonelab is what is outside of the campaign, and that is the multitude of mods for weapons, enemies, maps, and so much more. Bonelab also has a unique feature that now allows you to download different skins for your character and switch between them, and each skin has a variety of stats. So you can be a strong and slow guy, or a tiny gremlin that can fit into tight spaces, or anything in between. There’s modded skins for popular characters like Batman, Deadpool, and so much more.
If you want a more sandbox like experience, or want to get into making your own mods for a VR shooter, then Bonelab is a great game to play. Oh, and if you want to install mods for Bonelab without a computer, check out this article on how to install Bonelab mods without a PC.
VAIL VR - VR Shooting Games and VR Shooter Games - BONUS
The VAIL VR Logo.
VAIL VR is another Multiplayer Shooter now available on the Meta Quest platform. It has recently, since it’s release on PCVR, gotten huge updates adding new maps, game modes, and a progression system that has you unlocking weapons and skins as you level up in the game and complete other various challenges like getting headshots.
VAIL VR is fast paced and has small teams going head to head to complete classic objectives like wiping out the enemy team, or planing a bomb objective. You know, like Counter Strike.
VAIL VR also has an extremely polished feel to it, and generally looks and feel fantastic. While it might not have the most sophisticated game modes or team play, this VR Shooter is absolutely fantastic for the responsiveness of its shooting and smoothness to its controls and movements. There’s even a system in the game that dynamically estimates where your legs should be, making it a much better idea to take cover.
While VAIL isn’t the most tactical of shooters, there is a fair bit of running and gunning involved. It’s low time to kill makes it very reaction based and fast paced. It’s a fantastic new player in the VR Shooting Game scene that has been the favorite of many.
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