The Walking Dead Saints and Sinners Walkthrough and Guide - Part 7 - Old Town and Another Stash

Stuck in The Walking Dead Saints and Sinners? Wondering where to go next? Maybe you just like to see what is in store for you before you get there, or want to look back and see if you missed anything in The Walking Dead: Saints & Sinners. Well don’t worry we’ve got you covered with this complete walkthrough. This is the seventh part, where you go to Old Town and sneak or fight your way past a bunch of Tower grunts to get another stash for May.

This article will detail how to progress through the main story missions as quickly as possible, with a couple of guiding tips thrown in here and there to make your adventure smoother. Only those recipes that are convenient to get when doing a task for the first time are included. For a full list of all recipes in The Walking Dead: Saints & Sinners, check out our recipe guide article. Spoilers will be as light as possible, but there will be story spoilers by necessity in this walkthrough, but there won’t be any explanation of what is going on in the story beyond what is necessary to make the walkthrough make sense.

All Walkthrough Parts:

Old Town

Welcome back to another day in The Walking Dead’s New Orleans. Wake up and go back to the coffin underneath the lit lantern that you put the last piece of intel in earlier. There will be another note from May and a picture of the next Tower stash to raid, in Old Town.

Get yourself ready and make sure to bring a gun that’s good for fighting people. At this point you might have a preference. Shotguns are easy to aim but only work up close. The Hunting and Lever Action Rifles are great ranged options., but require precision aiming As long as whatever you bring is good for fighting Tower soldiers, you’ll be well off.

Once you arrive take a look at your map. The stash is located in a little shed at the side of the house next to the green house in the bottom right corner of your map. You’ll also recognize the shed because the house it is attached to has a ton of vines running down its sides.

If you want to get a recipe easily, however, you could take a detour on your way across the map to the house colored a light red in the upper left side of the map, right in front of where you spawn in. Inside the kitchen in this little house is the recipe for Gumbo inside of the fridge. The only problem is there’s two people inside who won’t take kindly to your intrusion.

Take them out however you wish, an explosive is a great way to get rid of them, and get the recipe. Either way when you’re through there take the alley around the side of the house, or keep going down the main street. You will inevitably end up travelling past the big Blue House on your map, which is in the center of the area.

The street in front of the house and the interior are full of Tower grunts, but they won’t give you any trouble unless you go inside and trespass, or pull a gun on them. There are a number of entrances, you can walk through the front, though the soldiers outside won’t take kindly to that, and there’s a boarded up hole in the back you can bash open and sneak through. There’s a recipe inside the house, but unless you’ve already been to Rampart and gotten the code to the safe it is sitting in, then there’s no reason to go inside unless you just want to fight and loot the place.

The real prize is past the Blue House and down the street.

You’ll see a big fence at the intersection of Bordeaux and Prytanya. A little ways up Bordeaux street, right beside the Blue House, is a gate leading through the fence. The first house inside the gate is the grey one mentioned earlier, and on the side facing Bordeaux street is the little white shed that contains the stash. There will be quite a few well armored Tower guards right in front of it though.

It is possible to get into the shed by stealth, though you might have to kill the closest guard with melee to get in. By now you should have plenty of offensive tools in your arsenal, and it is far easier to just shoot your way through. What makes this difficult is that the guards in front of the Blue house will also respond to any aggression on your part, so you might want to take them out before tackling the stash, if you want to do it by force.

Inside the shed is a fancy bow and some special arrows, as well as the documents that May wants.

There’s not too much to be said for the green house on your map, loot it if you want. There’s nothing special to be had, but if your bag is light you might as well.

Once your bag is full and the documents are in it, nothing left to do but leave. This trip to Old Town is pretty straightforward, as most of May’s tasks are. Get in, blast or sneak your way through to grab the goods, and get out.

The Resting Place

Once you’re back at the bus do the usual, scrap all of your items and get ready for the next day, but do be sure to remember to put the intel you picked up into the coffin.

With that done also make sure to go back to your radio and tune back into Channel 61. As you might have guessed, Casey has another mission for you to go on, and this time it’s not to grab another Pump Regulator. He wants you to go to the Rampart High School and look for his squad that used to be in the bunker with him.

That’s your destination for the next day. For now, go to sleep.

Need a guide on what comes next? Want to find out what you’ll find at Rampart High School? Want to know what happened to Casey’s squadmates? Then head over to Part 8.

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