Reality Remake Reality Remake

The Ultimate Guide to Arc Raiders Weapons: Best Guns Ranked for PvP & PvE

Whether you’re dropping into a raid or fighting against rival players, your choice of Arc Raiders weapons has a huge impact on how each encounter plays out. In a game where every bullet counts — and every mistake can cost you your loot — knowing which Arc Raiders guns dominate in various scenarios is essential.

Whether you’re dropping into a raid or fighting against rival players, your choice of Arc Raiders weapons has a huge impact on how each encounter plays out. In a game where every bullet counts — and every mistake can cost you your loot — knowing which Arc Raiders guns dominate in various scenarios is essential.

This guide is based on real gameplay data, including PvP duels, PvE arc pressure, weapon handling, ammo efficiency, range performance, and real player success rates. No theory crafting or spreadsheets — just what works when it matters most.

Ranking Methodology: How We Judge the Best Arc Raiders Guns

To make sense of all the gun options in Arc Raiders, we measured them using several practical criteria:

PvP Efficacy

The most important metric — guns were evaluated on their ability to win fights against other players. High aim assists, quick kill potential, and ease of use under pressure all influence performance.

PvE Performance

How well weapons handle arc threats — from weak drones to heavily armored units — affects survivability and loot completion.

Ammo Efficiency

Carrying too much ammo restricts loot space. Guns that deal more with less ammo are more valuable.

Versatility

A gun that works across ranges and situations scores higher than one that only shines in niche spots.

Now let’s break down every major weapon you’ll encounter in Arc Raiders.

🔻 D Tier — Weapons to Avoid

These are guns that feel fun or unique, but simply don’t hold up when real stakes are on the line.

Hairpin

While some players enjoy how quirky the Hairpin feels, its performance stats tell a harsh story. It does roughly 20 damage per shot — a laughably low figure compared to other guns in its class — and its effective range barely stretches past ~38 meters. The weapon’s recoil and bloom make consistent hits difficult, especially in the heat of PvP. Because it fires light ammo and struggles to output meaningful damage, you’ll almost always want to drop this weapon as soon as you find anything better. Its only redeeming trait is comedic value — but that doesn’t win you fights.

Arpeggio (Burst AR)

The Arpeggio is a medium weapon that fires in three‑round bursts. In theory, this makes it accurate, but in practice it suffers from two major issues: slow follow‑up shots and constantly having to reacquire your target. While each burst can deal respectable damage, you’ll often find that other medium weapons — especially autos or semi‑autos — outpace the Arpeggio’s damage output due to smoother handling and easier control. In PvP, this burst nature becomes a liability at any range against weapons that don’t stop firing or fire a single very damaging shot. There are simply better guns to run.

Bettina (Slow AR)

The Bettina is an epic assault rifle that uses heavy ammo, giving it strong damage against both players and arc armor. Controlled bursts can deal serious damage, especially in PvE situations. However, recoil makes full‑auto fire unreliable, and the weapon demands careful shot pacing to be effective. While powerful, the Bettina is best suited for players willing to manage its costs and limitations rather than those seeking an efficient all‑rounder. It simply doesn’t perform in PvP at any range compared to much cheaper options, and isn’t so good at PvE that it shines in that respect either. It is underwhelming at everything and extremely expensive.

🔸 C Tier — Usable, but Underwhelming

These weapons aren’t terrible, but they don’t compare well to higher‑tier choices once the game progresses.

Burletta (Classic Sidearm)

The Burletta feels like what you’d expect from a classic pistol — lightweight, quick to draw, and easy to handle. It uses light ammo and has a 12‑round magazine, which makes it a useful secondary in a pinch. However, its damage output is underwhelming against both armored arcs and well‑shielded players. It can win fights against less experienced opponents, but against better players or tougher enemies, it will struggle. The Burletta excels in early game or as a supplementary weapon, but as your arsenal improves, it quickly feels like a backup rather than a contender. Though it is still on par or even better than a Kettle if fully upgraded and using an expanded magazine mod.

Torrente (LMG)

The Torrente is an interesting LMG choice — it boasts high damage per second (DPS) at close range and a huge (60-90 round depending on level) magazine that can shred players and arcs alike. However, its handling is unwieldy unless you are crouched, with a bullet spread and recoil pattern that demand constant adjustment. The Torrente also burns ammo quickly, forcing you to carry extra stacks that eat up valuable inventory space. In mid‑game fights, many players find themselves needing to reposition or reload at bad moments. While it’s not useless, it’s better suited for specific playstyles — largely stationary, close‑range suppression — rather than versatile combat. Still, a Torrente in the right place at the right time can destroy entire squads… as long as you don’t have to move much and they run into you.

Rattler (Automatic AR)

The Rattler turns its weaknesses into strengths. At base level, its 10‑round magazine and slow reload are noticeable drawbacks — but once upgraded, it becomes one of the most ammo‑efficient assault rifles in the game. Its accurate firing and deliberate shot pacing make it excellent for players who don’t spray‑and‑pray but rather control bursts carefully. Because medium ammo packs solid penetration and damage output, the Rattler becomes a solid gun for mid‑range skirmishes and sustained fights. Its relatively low upgrading cost means you can invest in it early and keep it viable throughout your loadout progression. Its main drawback is how slowly it reloads, instead of the entire magazine at once, just two bullets at a time.

Jupiter (ARC Fighting AR)

The Jupiter is a legendary energy weapon built almost entirely for PvE dominance. Each shot deals massive damage to arc armor, allowing it to one‑shot lighter enemies and rapidly strip armor from heavy targets like leapers and bastions. Despite energy ammo stacking very low, the weapon is surprisingly ammo‑efficient. Its downsides are clear in PvP. The Jupiter has a noticeable wind‑up before firing, making it predictable, and energy ammo performs poorly against players. With no mods or upgrades available, it lacks flexibility. The Jupiter is only good against ARC and is slightly better in PvP than other energy weapons, but not good enough at either to be top of its class.

🟡 B Tier — Solid Choices With Limitations

These guns are competent and can shine in the right hands or specific roles but aren’t top contenders overall.

Stitcher (SMG — Close Range Slayer)

The Stitcher earns its spot by excelling in close quarters. It uses light ammo and has an aggressive fire rate that, when aiming down sight with precision, can shred enemies quickly. However, without upgrades, the Stitcher feels underpowered due to low per‑bullet damage and a rapid ammo burn rate that leaves you reloading often. A well‑modded Stitcher — with foregrip, barrel, magazine, and stock — becomes much more stable, giving you surprising lethality in tight spaces. It’s not great at range, but in corridors and point‑blank fights, this SMG brings ferocity that many higher‑tier guns can’t match. If you want a great close range SMG that is cheap then a fully loaded Stitcher can easily compete with higher tier weapons.

Vulcano (Semi‑Auto Shotgun)

The Vulcano is essentially an upgrade over the base Il-Toro shotgun, with a six‑round semi‑automatic design that helps mitigate the slowdown most shotguns suffer. Up close, it can absolutely decimate shields, smaller ARC, and players, especially. The challenge comes when enemies create distance: Shotgun damage fall‑off in Arc Raiders is extreme, so at even mid‑range the Volcano isn’t very useful. Using the Volcano effectively means mastering movement, positioning, and close‑range aggression, or bringing another weapon along with it. It rewards those who push fights but punishes passive players who get caught out. This is ranked lower than the Il-Toro simply because of how expensive it is in comparison for relatively little improvement, though it is an improvement.

Ferro (Medium/Long Range Cheap Powerhouse)

The Ferro is one of the most balanced high‑damage rifles in Arc Raiders. Using heavy ammo, it can crack heavy shields in one or two shots and punch through thicker arc armor that other weapons merely scratch. Its slower fire rate means you need to make each shot count, but that’s where the Ferro shines — it rewards precision and patience. Mod slots for barrel, foregrip, and stock allow you to tune it for either long‑range duels or slightly closer engagements. In skilled hands, this rifle controls mid‑to‑long‑range fights and forces opponents to rethink how they approach you. As long as you don’t let your opponent get close the Ferro is very capable, but hard to master due to its slow aiming speed and need to reload after every shot. It would be a lower tier due to its short range limitations, but it is also extremely cheap, making it a great budget option.

Osprey (Sniper Rifle)

The Osprey sits in a niche many players overlook: a mid‑to‑long‑range rifle with moderate weight, decent ammo efficiency, and surprisingly strong handling. Not to mention, this weapon has a fantastic Scope. The Osprey’s moderate recoil and built‑in optic make it easier for players to consistently land hits at distance. While it doesn’t punch as hard on ARC as dedicated heavy weapons, its ammo use is efficient and it can deal steady damage to both players and arcs when aimed. In coordinated teams or when played by sharpshooters, the Osprey can control sightlines and support teammates effectively, even if it’s not top‑tier solo. Just be careful to make sure you unscope and chamber another round after each shot.

Tempest (Reliable Mid-Range Dominator)

The Tempest is one of the most consistent assault rifles in Arc Raiders. Using medium ammo, it delivers strong damage with a recoil pattern that’s easy to control in both tap‑fire and full‑auto situations. If you engage first, the Tempest will win most medium‑range PvP fights. It performs well against ARCs when weak spots are targeted. Its weight and high crafting cost are the main downsides, but for players who can afford it, the Tempest remains a decent choice for reliable PvP and PvE performance.

🔥 A Tier — Win More Fights, More Often

These guns are strong choices that outperform most others in the right context.

Renegade (Medium Range Hybrid)

If the Ferro is precision, the Renegade is efficiency. With medium ammo and a lever‑action design, this rifle trades a bit of raw power for a faster follow‑up shot rate and easier handling in dynamically changing fights. It feels right in the sweet spot between a sniper and an assault rifle — you can hold angles at 50–150 meters, then transition into closer engagements without feeling undergunned. The Renegade’s ammunition is abundant enough to sustain extended fights, and its suppressor capability lets you pick targets without immediately revealing your position. If you can reliably hit your shots, especially on the head, this weapon is effective at all ranges.

Aphelion (Burst Fire AR)

The Aphelion brings burst fire into the dance, giving medium‑range players an option that’s neither fully automatic nor purely single shot. Its bursts deliver solid chunk damage, and in good hands this creates a rhythm that’s tough for enemies to counter. It’s not mechanically overwhelming to use, which makes it approachable for players scaling up from beginner to intermediate skill levels. Though it doesn’t dominate like some S‑tier picks, it earns its place due to reliable damage spread and being energy based, making it great against ARC enemies.

Anvil (Heavy Revolver)

The Anvil is a superb example of how a “sidearm” can outperform expectations. This heavy ammo revolver packs a massive punch, capable of chunking player shields or tearing into arc armor in surprisingly few shots. Its slower handling and reload force you to be deliberate, but once you master its timing, it becomes a lethal secondary weapon or even a primary in medium engagements. It also has a unique tech mod slot that can alter its firing pattern dramatically — swapping straight bullets for four‑projectile shots that mimic a tight shotgun spread. It takes some skill to use, especially against players, but it is a fantastically affordable all around option that does great against ARC and players as long as you land your hits. When mastered the Anvil is a weapon you can use in any situation, though it still struggles at very long ranges.

🏅 S Tier — Guns That Define the Meta

These weapons consistently win fights, outperform competitors, and give you a tactical edge in most scenarios.

Kettle (Versatile Assault Rifle)

The Kettle is one of the most effective and well‑rounded weapons in the game. It uses light ammo for faster shots, a solid firing rate, and a smooth recoil pattern that rewards tap‑firing into medium ranges. The Kettle performs well in PvP — capable of melting shields and outgunning many opponents — while still maintaining enough control to handle smaller PvE ARCs. Its four mod slots (barrel, foregrip, magazine, stock) give you access to suppressors and stability upgrades, making it flexible for both stealth runs and open combat. Because it’s relatively easy to upgrade and maintain, it’s become a favorite among players who want consistency without compromise.

Il-Toro (Heavy Hitter Shotgun)

The Il-Toro is the quintessential close‑range terror: a slow‑firing, pump‑action shotgun that deals massive damage. Landing just one or two shots on an enemy can instantly turn the tide of a fight — whether it’s cracking shields or scoring a kill. Due to its slower firing speed and significant fall‑off at range, the Toro demands aggressive play and smart positioning; you have to close distances and take fights on your terms. When mastered, it feels like a reward system — someone caught at point‑blank range often doesn’t walk away. This is the ultimate point blank weapon.

Venator (Elite Pistol Champion)

Though technically a sidearm, the Venator pushes past average pistols to hold its own against rifles and SMGs. Its two‑shot burst mechanic — firing a pair of medium ammo rounds with each trigger pull — means headshots or quick follow‑ups can decimate enemy shields before they know what hit them. It can run through its magazine quickly, but is still easy to handle and deals fantastic damage. It demands deliberate aiming, but this precision playstyle makes it significantly more rewarding than many auto weapons. Its only drawback is a lack of barrel mods (and thus no suppressor), which means you’ll give away position more often — but with how effective it is, that’s a trade many players are happy to make.

Bobcat (Close-Range PvP Monster SMG)

The Bobcat is one of the most dangerous Arc Raiders guns in close‑quarters combat. Its extremely high fire rate allows it to shred player shields and health in seconds, making it ideal for aggressive pushes and tight interiors. Using light ammo, it fires fast but burns through magazines quickly, so fights are often decided almost instantly. With four mod slots, including a barrel for suppressors, the Bobcat becomes even deadlier when properly kitted. Its weaknesses are range and ammo efficiency — it struggles against armored arcs and performs poorly at medium distance. In skilled hands, though, it is the strongest PvP SMG in the game.

🧨 Specialized Arc Raiders Weapons — ARC Destroyers

Some guns don’t fit traditional PvP roles, but remain powerful niche tools.

Hullcracker (Arc Armor Specialist)

The Hullcracker is a dedicated anti‑arc device — its explosive shells obliterate arc armor with huge penetration. This makes it invaluable in PvE raids when your mission priority is disabling or eliminating heavily armored arc units, such as when fighting the Queen. Its slow firing, unique projectile curve, and deliberate pacing make it challenging in PvP, but in a team composition built around arc removal, it shines. Because reloads and handling cost precious time, it is best paired with a more standard weapon for personal defense.

Equalizer (Experimental Beam Weapon)

As one of the rare energy ammo weapons, the Equalizer stands apart with a beam that melts armor at extreme range. It’s not a PvP fav — energy ammo doesn’t deal good damage to players — but in long‑range ARC destruction, it has few rivals. The beam’s high accuracy and sustained fire make it efficient at sniping down the armor on large ARC enemies such as the matriarch. It is heavy and unwieldy, but can be indispensable in coordinated raids where ARC are the target.

Final Verdict: Best Arc Raiders Guns for PvP & PvE

These guns cover every playstyle: up‑close brushing corpses with shotgun blasts, controlling sightlines with rifles, and executing surgical hits from medium range. A balanced loadout often includes one primary weapon for your engagement style and a secondary to handle specific fights. Though that is kind of expensive, so bringing one more versatile weapon is often the better choice. It’s up to you to decide.

Choosing the right Arc Raiders weapons isn’t just about raw firepower — it’s about understanding how they feel, how they perform under pressure, and how they synergize with your playstyle. Whether you’re a stealth sniper, a rush‑down aggressor, or a tactical mid‑range controller, this guide breaks down what you need to know to win more fights and complete more raids.

Now it’s your turn — gear up, choose wisely, and bring the fight to the enemy. Raiders, let’s go!

Read More
Reality Remake Reality Remake

Is Escape From Tarkov PvE Worth It? A Deep Dive for New Players

What if there was a way to learn the game, master the maps, and experiment with weapons without dying to someone camping in a bush? That’s where Escape From Tarkov’s PvE mode comes in.

Escape From Tarkov is famous for its brutal PvP combat, punishing learning curve, and loot‑filled raids. You gear up, hit the battlefield… and then a player you never saw puts a round in your head. It’s part of the Tarkov experience, but it’s also a huge barrier for new players.

What if there was a way to learn the game, master the maps, and experiment with weapons without dying to someone camping in a bush? That’s where Escape From Tarkov’s PvE mode comes in.

Let’s break down what PvE actually is, how it’s different from PvP, and whether it’s worth your time.

You may also be interested in:

What Is PvE in Escape From Tarkov?

PvE stands for Player vs Environment. Unlike the traditional Tarkov experience, where you face other players, PvE removes human opponents entirely.

✔️ You face AI enemies — scavs, bosses, and AI PMC characters
✔️ You keep your progress and gear (unlike offline)
✔️ You can join co‑op with friends
✔️ Traders, quests, hideout progression — all still work

In short, PvE lets you play Tarkov without the stress of human combat, giving you space to learn and grow. Though that doesn’t mean it is a completely challengeless game.

How PvE Differs From PvP

Here’s the biggest change:
👉 No other human players.
That means no unpredictable ambushes, no cheaters, and no “face‑shot out of nowhere.”

But PvE isn’t just easy mode — the AI can be very challenging, especially if you peek the same corner twice. They flank you, respond to sound, and will still punish mistakes. Though let’s be honest, they’re much easier to deal with than human players, but still offer enough of a challenge to give you some interesting encounters while you learn the game.

Here are the main differences:

PvE

  • No human enemies

  • Persistent progress (keeps loot & XP)

  • Great for learning

  • AI still challenging for a beginner

  • Less stressful

PvP

  • Human opponents (unpredictable)

  • High risk, high tension

  • Core Tarkov experience

  • Faster adrenaline

  • Harder for beginners

Why PvE Is Perfect for New Players

1. Lose the “Gear Fear”

One of the biggest hurdles in Tarkov is fear of loss. You finally find a sick weapon build — and then boom, an unseen player ends your raid.
In PvE, you can take your favorite gear into raids without that crippling anxiety. Try new weapons, armor, and attachments. Learn what works for your playstyle.

2. Learn Maps Like a Pro

Maps in Tarkov are HUGE and complex. In PvP, exploring them confidently without being gunned down is almost impossible for newbies.

PvE lets you:

  • Walk around without constant danger

  • Memorize landmarks & extract points

  • Discover high‑tier loot spots

  • Practice map routes at your pace

This alone can dramatically improve your success in PvP later. Though in the PvP mode you can also learn the maps through the “Offline” game mode where progression is neither gained nor lost, so using PvE isn’t strictly necessary to learn the maps.

3. Master Quests & Progression

Some quests in Tarkov feel like cryptic nightmares — especially with players hunting you while you try to plant items or find hidden spots.

In PvE:
✔️ Quests are manageable
✔️ You can focus on objectives
✔️ Traders and hideouts progress
✔️ No fear of losing quest items

This builds confidence and ensures you don’t get stuck on quests early on.

4. Practice Advanced Combat Skills

The AI in PvE isn’t just standing around — they will:

  • Investigate sound

  • Flank you

  • Shoot with accuracy

You WILL die — but each death teaches you something real.

PvE is a less punishing training ground that still feels like Tarkov combat.

PvE Technical Stuff You Should Know

When starting PvE:

Server Types

  • Local Mode: Hosted on your computer — quick raids, depends on hardware

  • BSG Servers: Hosted by Battlestate — more advanced AI and smoother experience

For the best AI experience, choose BSG servers when you start a raid.

Purchasing & Access

PvE isn’t part of the base Tarkov game for every edition — you must own it:

🎫 Edge of Darkness / Unheard Edition: PvE included
🎫 Standard Edition: PvE available as a separate paid add‑on

Once owned, a toggle appears in the main menu to switch between PvP and PvE characters.

Each character has separate progress, so you can enjoy both modes independently.

Is PvE Worth Buying?

Yes — especially for new players.
If you’re brand new or returning after a long break, PvE gives you:

✅ A safer environment to learn
✅ Real progression that matters
✅ Less stress & more enjoyment
✅ A stepping stone to PvP success

That said, PvE isn’t the classic Tarkov experience. Some players feel removing PvP dilutes the thrill. But if the goal is learning, fun, and comfort, it’s absolutely worth it.

Final Verdict

Escape From Tarkov PvE is more than “easy mode.”
It’s a training ground — a place to learn, experiment, and build confidence before stepping back into the unforgiving world of PvP.

If you:
🎯 Want to learn maps and mechanics
🎯 Aren’t ready for ruthless PvP yet
🎯 Prefer a less stressful Tarkov experience

Then PvE is absolutely worth trying.

When you’re ready to face human players again, PvP will feel less terrifying and a lot more rewarding.

You may also be interested in:

Read More
Reality Remake Reality Remake

10 Top PvP Tips in ARC Raiders: Dominate Every Fight (Even as a Casual)

PvP in ARC Raiders can feel intimidating for casual players. Between third‑person shooting, extraction pressure, and unpredictable encounters, learning how to survive (and extract and win!) takes more than good aim. Whether you’re a dad with limited time or a newer Raider just trying to improve your win rate, this guide breaks down key PvP tips that’ll help you come out on top more often.

PvP in ARC Raiders can feel intimidating for casual players. Between third‑person shooting, extraction pressure, and unpredictable encounters, learning how to survive (and extract and win!) takes more than good aim. Whether you’re a dad with limited time or a newer Raider just trying to improve your win rate, this guide breaks down key PvP tips that’ll help you come out on top more often.

You may also be interested in:

1. Master Healing Fast — Combo for Instant Returns

Healing is one of the most underrated skills in PvP. Knowing how to heal faster than your opponents can flip an entire fight.

Combo Heal

  • Use a Herbal or Vita Shot first — this begins healing your health over time. You are also free to do other things, like use a different item or a weapon. Healing items that heal more at once are better.

  • Immediately follow with a Surge Shield Charger to stack the shield and finish healing fast.

  • This puts you from nearly dead to full in seconds — crucial in sticky fights.

⚠️ Quick Tip: Always heal health first, then shields. Shields reduce damage but don’t stop all incoming damage on their own. Having high shields and no health means you are still easy to take down.

2. Control Recoil — Go Horizontal

Weapon recoil matters. Vertical recoil moves up — easy to counter by pulling straight down. Horizontal recoil swings left/right — much harder to control.

💡 Pro Tip:

  • Use angled grips instead of vertical grips

  • This helps keep shots accurate and gives you a steadier spray in mid‑fight

  • Just make sure to not let the recoil pull your aim up and you will be much more accurate

3. Use Sound & Cues to Your Advantage

In ARC Raiders, audio cues are powerful.

🎧 Notes to Listen For:

  • Footsteps on different terrain

  • Arc alert sounds (indicate incoming players or danger)

  • Shield hit sparks vs health hit sounds. Shields make noise when hit or when broken, even when you can’t see what you are hitting (for instance when a grenade you threw into a room break’s someone’s shields.

🧯 Visual Cues:

  • Enemy weapon and shield visuals tell you their engagement range and rarity

  • Flare colors and bursts help find player locations — but be cautious, some gadgets mimic flares

Knowing what’s happening around you can preemptively save your life. So make sure you are listening carefully for the sounds of ARCs and other raiders. Turning on certain settings, like night mode, can help with that.

4. Utility Items Are PvP Gold

Utility items aren’t just fun — they’re game‑breaking when used well.

Must Bring:

🔹 Smoke Grenades – Block sightlines for resurrecting your teammates or escaping
🔹 Barricades – Create instant cover or create instant chokepoints.
🔹 Trigger & Heavy Fuse Grenades – Excellent for displacing or punishing enemies that are camping a corner or room.
🔹 Zipline / Snap Hook – For fast movement and the ability to quickly flank or change positions
🔹 Defibrillator – Rapidly pick up teammates

💡 Strategy: Set traps around doors or stairways to alert you when enemies go there. An amazing combo is a Jolt Mine and Blaze Grenade Trap.

5. Movement Tech and Positioning

Movement isn’t just running — it’s positioning.

📌 Fall Trick: On ziplines, jump and press E at the last moment to avoid fall damage.
📌 Ladders: Dismount fast to avoid predictable drops.
📌 Rolling Off Edges: Certain rolls avoid fall damage if executed close to ledges.

👆 High Ground = Advantage
Staying above your enemies gives visibility and cover advantage.

📏 Crouch Walk & Silent Steps
Slow movement decreases sound, useful when you're trying to ambush or reposition.

6. Know Your Weapons & Engagement Ranges

Weapons fit certain distances. A stitcher or Venonator excels close up, but won’t win long‑range duels.

📌 Rule of Thumb:

  • SMGs/Shotguns — Close range

  • Rifles/Snipers — Medium to long range

🎯 Match your engagement style to your weapon — don’t force a fight on your enemy’s terms. Also keep in mind some maps (like Blue Gate) have wide open sight lines that can favor longer range weapons. Though there are interior areas that favor shorter ranged weapons. It depends on the map and where you are going on that map.

7. Settings & Audio for Competitive Awareness

Good settings help you fight better:

🔊 Audio:

  • Night mode on

  • Effects volume loud enough to hear footsteps

🖱️ Controls:

  • Shoulder swap on an easy button — quick cover peeks save lives

  • High FOV for vision advantage

  • Frame cap matched to your monitor for smoother gameplay

8. Teamwork & Communication

In squads, planning ahead matters.

📌 Mark enemy positions using pings
📌 Coordinate pushes
📌 Cover angles teammates aren’t watching

👉 Even solo players get benefits from careful movement and callouts (if available).

9. Mistakes to Avoid

Rushing for a Downed Player Kill Too Soon
They attract enemies and expose your position. Downed players can still talk to their team and ping your location.

Open Ground Fights
You become an easy target if you have no hard cover to hide behind. Smoke grenades can help get you out of the open where you are vulnerable as well. Otherwise you just better hope you shoot faster.

Overusing VOIP Chat
Everyone hears you — including enemies nearby.

Always prioritize surviving over getting kills — especially in extraction shooters where losing gear hurts more than a missed kill. Sometimes just running while you can is better than sticking around.

10. Stay Adaptive — Respect your Opponents

PvP in ARC Raiders isn’t just shooting — it’s reacting well to unpredictable factors:

  • Incoming AI (Arc enemies can change fight outcomes)

  • Third‑party teams that might swoop in while you are vulnerable

  • Running out of resources (ammo, heals, utility) mid‑fight

  • Terrain and positioning

Smart decisions win more than raw aggression.

PvP is Learned, Not Luck

Getting better at PvP in ARC Raiders isn’t about having perfect aim — it’s about reading the fight, using every tool your loadout grants you, and making smart, informed decisions.

Next time you drop in, think healing combos, utility placement, movement, and positioning — and victory will follow.

You may also be interested in:

Read More
Reality Remake Reality Remake

ARC Raiders Expedition Guide — Earn Skill Points & Maximize Your Loot

Welcome to the ultimate beginner‑friendly ARC Raiders Expedition Guide! If you’re an ARC Raiders player who’s heard about the expedition but isn’t 100% sure what it is or why it matters, you’re in the right place. This guide breaks down everything you need to know — what the expedition is, what you keep vs. lose, why you should do it, and how to prepare for your first one.

Welcome to the ultimate beginner‑friendly ARC Raiders Expedition Guide! If you’re an ARC Raiders player who’s heard about the expedition but isn’t 100% sure what it is or why it matters, you’re in the right place. This guide breaks down everything you need to know — what the expedition is, what you keep vs. lose, why you should do it, and how to prepare for your first one.

Whether you’re close to the expedition window or just curious about long‑term progression, you’ll walk away confident and ready to make the most of your ARC Raiders journey.

You may also be interested in:

What Is the ARC Raiders Expedition?

In ARC Raiders, an expedition is a special in‑game project that becomes available once your raider reaches a certain level. Think of it as your character’s big sendoff: you build a caravan, gather resources, and ultimately choose to wipe your character in exchange for powerful long‑term advantages.

Expedition Explained Simply

An expedition is essentially a planned reset — your current raider finishes their time in Sparanza, hands off the hideout and progress to a new raider, and begins again from scratch. But this isn’t just a reset for fun — it’s tied to lasting bonuses that help future characters grow smarter, faster, and stronger.

How the Expedition Fits Into ARC Raiders

Instead of treating every wipe as starting over, ARC Raiders rewards you for doing it on purpose through the expedition system. The goal? Build your caravan, contribute the required items, and secure those permanent benefits before the departure window closes. It is a wipe of your character, but a voluntary one.

What You Keep vs What You Lose

When you trigger an expedition wipe, some parts of your progress carry forward — and others don’t. Understanding this is key to deciding whether you’re ready to take the leap.

What You KEEP After a Wipe

Below are the things that stay with you when you wipe for an expedition:

  • Unlocked maps — You don’t have to re‑unlock them.

  • Unlocked workshop stations — They return at level 1 but are available.

  • Codex entries

  • Raider tokens & Cred

  • Raider Deck progress

  • Leaderboards & Trials

  • Cosmetics

  • Bonus skill points earned through expeditions

  • Bonus stash slots earned through expeditions

These permanent bonuses are the heart of why the expedition is worth doing — they carry forward into future playthroughs and cannot be lost.

What You LOSE When You Wipe

While some things stay, others reset completely:

  • Player level

  • Base skill points

  • Items in stash & inventory

  • Blueprints

  • Coins/Cred

  • Raid progress & quests

  • Workshop levels beyond level 1

Losing blueprints and stash items may sound scary at first — but we’ll talk soon about why the expedition rewards outweigh these losses for long‑term players.

How ARC Raiders Expeditions Work

Expeditions aren’t automatic — they involve multiple stages and a calendar window for contributions and departure.

Expedition Phases

ARC Raiders expeditions are structured into stages:

  1. Build Stages – Donate resources to build the caravan’s foundation.

  2. Load Stages – Fill the caravan with items from your stash and inventory to reach required contribution totals.

  3. Departure Window – A limited period where you confirm your expedition wipe and lock in rewards.

The Expedition Timeline

Each expedition has a schedule. Players have about 60 days to contribute resources and complete stages. At the end of that period, a 7‑day window opens where you can select Yes to depart — meaning your character will wipe and transition into the next.

For example, in one cycle players could contribute up until a certain date (e.g., Dec 21), then choose to depart between launch and final date (e.g., Dec 17–22), with the actual wipe happening at the end of the window.

What Happens If You Miss the Window

If you invest in an expedition but don’t confirm departure during the 7‑day window, you may lose progress toward that expedition’s buffs. Still, your expedition will remain and can be used for following departure windows. If you don’t leave during the window though, you will have to wait for the next one. You can always see when the next departure window is in the Expedition menu. Planning is critical!

Why You Should Do an Expedition

So you’ve heard what gets wiped — but why should you do it? Let’s break down the real value.

Permanent Skill Points

One of the biggest draws of the expedition is bonus skill points. You can earn up to five permanent skill points by contributing a high‑value stash. These stack with future expeditions and help build deeper, more powerful skill trees on new characters. For every million in stash value you get another skill point.

Permanent Stash Slots

Every expedition gives you extra stash slots. These aren’t temporary — they stay with your account forever. More stash space means more room for valuable loot, currency, consumables, and resources.

Temporary Buffs

On top of the permanent rewards, expeditions also grant temporary buffs — for example:

  • Increased XP gain

  • Better resource yield

  • Repair cost reduction

These stack up to three expedition cycles as long as you continue participating.

How to Prepare for Your First Expedition

Before you commit to wiping your character, you want to maximize the value you contribute — especially for skill points.

Many players aim for a target stash value (like 5 million in Cred) to earn the maximum bonus skill points. It’s not mandatory to hit an exact number, but the higher your stash value used for contribution, the better your rewards. Skills are a very big deal in this game, sou you’ll want as many points as you can get.

The ARC Raiders Expedition system may seem intimidating at first — a wipe always comes with questions and uncertainty. But once you understand how it works, it’s clear that expeditions are one of the best ways to boost your long‑term progression in ARC Raiders.

By earning permanent skill points, extra stash space, and temporary buffs that stack across expeditions, you set yourself up for future playthroughs that are stronger, smarter, and more efficient.

Whether you’re a new player leveling up or a long‑time raider preparing for your next wipe, mastering the expedition is a key part of your ARC Raiders journey.

You may also be interested in:

Read More
Reality Remake Reality Remake

Arc Raiders Ultimate Skill Tree Guide 2026: Best Perks And Skills

With the addition of respecing, now is the perfect time to figure out what skills are actually worth your precious points — and which ones you should skip.

Let’s break down the arc raiders skill tree in this guide so you know what to pick first and why.

Arc Raider’s skill tree is one of those things that sounds good on paper but often leaves you wondering, “Does this actually do anything?” The game doesn’t do the best job explaining what perks really do, and until recently — before respecs were added — you were basically stuck with your choices forever.

With the addition of respecing, now is the perfect time to figure out what skills are actually worth your precious points — and which ones you should skip. I spent hours testing these skills properly, including comparing footage and real in‑game results, so you can save time and build smarter.

Let’s break down the arc raiders skill tree in this guide so you know what to pick first and why.

It is recommended you pair this guide with the Arc Skill Tree Builder.

You may also be interested in:

Conditioning Skills — Strength & Utility

Conditioning focuses on hiking stamina, reducing penalties, and general combat utility. Some skills are surprisingly useful; others… not so much.

Worth Taking (Mid to High Value)

  • Used to the Weight: Reduces movement penalty from carrying heavy shields. It feels better in play and helps keep your movement less clunky when running good kits with shields. This perk also makes Heavy Shields much more viable.

  • Proficient Prior: Speeds up breaching doors and containers — saves real time across a raid. Especially since you are noisy and vulnerable while breaching.

  • Fight or Flight: Regains a bit of stamina when damaged — situational but decent.

  • Downed but Determined: Extends your time downed before collapse — huge in team play since it gives your team mates more time to pick you up when you are downed.

  • A Little Extra: Drops free crafting resources once you breach a container. Since this is only a single point and more loot is always better this is a good perk.

Situational / Lower Value

  • Blast: Reduces explosive ringing — often too small of a difference to matter in real combat.

  • Gentle Pressure: Slightly quieter breaching — barely noticeable.

  • Survivor Stamina: Slight stamina regen when hurt — rare to benefit.

  • Effortless Swing: More melee swings — but usually not impactful in actual combat. Melee fighting is situational at best

  • Unburdened Roll: Situationally useful, though it is useful. Gives you an extra roll when your shield is broken.

  • Turtle Crawl: Take less damage when downed, but not by enough to be generally useful.

No‑Go Skills

  • Sky Clearing Swing & Fly Sweater: Supposed melee buffs that just don’t pan out. Using melee, even against ARC, is just riskier and inefficient and not worth investing points into.

  • Back on Your Feet: Health regen after critical injury is too slow to ever help.

Mobility Skills — Speed, Movement & Stamina

Mobility is one of the strongest trees overall. It’s all about speed, stamina efficiency, and movement options. Moving farther faster is always crucial.

Top Tier Mobility

  • Marathon Runner & Youthful Lungs: Instant favorites — more stamina and longer sprinting feels great and makes you more survivable.

  • Effortless Roll: Dodge rolls cost less stamina — huge quality‑of‑life improvement.

  • Heroic Leap: Another good improvement to dodge rolls if you use them often, hard to notice, but it can make the difference in close quarters.

  • Calming Stroll: Great for traveling long distances or if you like to keep your stamina topped up.

Solid Picks

  • Nimble Climber: Faster climbing and vaulting; decent value even if not flashy. Anything that makes you faster is always good.

  • Carry the Momentum: After a sprint dodge, sprint without stamina cost for a bit — nice addition and worth 1 point.

  • Crawl Before You Walk: Faster crawl — feels okay in clutch downed situations. Good for team play to get to cover so your teammates can revive you.

  • Vigorous Vaulter: No slowed climbing/vaulting when exhausted — this is a big deal situationally.

Lower Tier / Skip

  • Slip and Slide: Too subtle to notice. The 5 points for this skill are not worth it even if you slide constantly.

  • Sturdy Ankles: Minor fall damage reduction. Can be useful, but probably not worth 5 points.

  • Off the Wall / Heroic Leap: Janky, tiny benefits that aren’t worth it alone.

  • Ready to Roll: Timing window extension feels useless. Not worth it.

Big Mobility Bonus

  • Vaults on Vaults (and Vault Spring after that): You’ve likely heard about this — improving your vaulting movement makes traversal feel smooth and fun. If you go deep into mobility, these are worth it for playstyle enjoyment. If you go to the top of mobility then these two perks are the reason why. If you don’t want them then put your points in another tree after the first half of the mobility tree.

Survival Skills — Looting, Sustain, & Carry Capacity

Survival specializes in efficiency and sustain: loot bonuses, stamina regen, and carry weight.

High Value Survival

  • Looter’s Instinct: Slightly faster looting — saves many seconds over many actions. Always good.

  • Broad Shoulders: More carry weight — massive asset to avoid encumbrance.

  • Looters Luck: Chance to reveal two loot items at once — fantastic time saved over many raids. Always good.

  • Good as New: Better stamina regen while healing — small but helpful. Worth 1 point.

  • Security Breach: Looting lockers — can be good but inconsistent. These lockers were nerfed so they aren’t as good, but more loot is more loot.

Decent or Situational

  • In‑Round Crafting & Traveling Tinkerer: In Round Crafting is fantastic to create bandages and shield rechargers in raid. Traveling Tinkerer gives you more options but they are rarely that useful. Not bad for a point or two.

  • Revitalizing Squat: Okay, but only if you make sure to crouch and hide when you are regenerating stamina. Can be useful for running from cover to cover.

  • Minesweeper: Great in theory but hard to use. When encountering traps in combat you generally don’t have the time to make use of this. Situationally useful.

Skip or Low Value

  • Agile Croucher: Crouching speed increase rarely needed unless you crouch walk a lot.

  • Silent Scavenger / Suffer in Silence: Negligible audio effects, not worth priority points. You can still be heard even if maxed out.

  • Stubborn Mule: Minor stamina benefits while encumbered. Generally it’s better to just not be encumbered, but if you are a lot this can be worth it.

  • One Raider Scraps: Doesn’t seem to produce meaningful loot.

  • Three Deep Breaths: I can’t even find a difference or know what an “ability” is.

Skill Tier Summary (Short Version)

If you just want the gist, here’s a quick feel of how each tree shapes up:

  • Mobility = Very Strong

  • Conditioning = Solid Support

  • Survival = Great for getting more loot and crafting in raid

Best Arc Raiders Skill Path — Leveling Order

Here’s a friendly suggested route for leveling up your skills in Arc Raiders. No tables — just easy prose and bullets:

Early Levels (1–11): Get Mobility Rolling

  • Start with Nimble Climber (1 point)

  • Pump all points into Marathon Runner (5 points) and Youthful Lungs (5 points)

    • This gives you more stamina and better movement early — super noticeable in play.

Next Decisions (Level 12+)

Now you hit a fork in the road. You can push further in Conditioning or pivot into Survival.

If You Want Speed & Combat Fluidity First:

  • Head back into Conditioning

    • Grab 1 Slip and Slide 1 Sturdy Ankles and Calming Stroll

    • Get Effortless Roll and Heroic Leap

    • 1 point in Crawl Before You Walk and then Vigorous Vaulter

    • Put 5 more points into skills to get 36 total (up to you but, but maxing a skill is better than putting a few points in multiple)

    • Get Vaults on Vaults on Vaults / Vault Spring

If You Prefer Carry / Loot Benefits Early:

  • Dive into Survival

    • Go straight for In Round Crafting.

    • Then max Looter’s Instincts.

    • Agile Croucher or Revitalizing Squat to get the first two perks Suffer in Silence and Good as New

    • Get Traveling Tinkerer since it is only 1 point

    • Max Broad Shoulders with 5 points then Looters Luck

    • Max Stubborn Mule and do whatever you want with the next 2 points

    • Get Security Breach and Minesweeper

  • This is especially worth it if you’re looting and hauling tons every raid.

Get Conditioning Skills Last (or after getting the first tiers of other skills, it is up to you)

  • Max Used To The Weight or Proficient Pryer first before getting Unburdened Roll

  • On the second tier of the tree get A Little Extra and Loaded Arms before anything else

Deep Build Options (Mid‑Late Game)

Once early goals are met:

  • If you love movement, push Mobility up to unlock Vaults on Vaults and Vault Spring — these make traversal delightful.

  • If you want late‑game survival, get deeper skills like Security Breach and more crafting perks.

There’s no one perfect build, just trade‑offs. Do you want to zip around like a ghost, or carry everything with ease? Either path is valid — it’s about how you like to play.

Here is a recommended final build, but this is just one way to do it. While some choices are no brainers (like going mobility for the first 12 levels) there are plenty of options later on that depend on preference and play style. Have fun out there raider!

Read More