Ready Or Not Best Graphics Settings for Max FPS and Smooth Performance
Ready Or Not can run much smoother with the right graphics settings for FPS, performance, and visibility. Below are the best Ready Or Not graphics settings for max FPS, reduced stutter, smoother gameplay, and balanced visuals.
Ready Or Not can run much smoother with the right graphics settings for FPS, performance, and visibility. Below are the best Ready Or Not graphics settings for max FPS, reduced stutter, smoother gameplay, and balanced visuals.
Basic Graphics Settings
Display Mode
Set Display Mode to Fullscreen.
Fullscreen is the best option for Ready Or Not if you want the most stable performance. Avoid borderless or windowed modes if your goal is maximum FPS.
Resolution
Set Resolution to your monitor’s native resolution.
Use the resolution your display is built for, such as 1920x1080, 2560x1440, or 3440x1440. This keeps the game clear without unnecessary scaling blur.
Resolution Scale
Set Resolution Scale to 100%.
Keeping resolution scale at 100% gives you a clean image while maintaining a good performance balance. Lowering it can improve FPS, but it can also make Ready Or Not look blurry.
Field of View
Set Field of View to 100.
A 100 FOV gives a strong balance between visibility and performance. Going higher may cause visual artifacts, pop-in, or unnecessary visual clutter.
UI Scale
Set UI Scale to 100%.
This keeps the interface clean and readable without making the HUD too large or too small.
Aspect Ratio
Set Aspect Ratio to Fill or 16:9.
Use Fill for a full-screen image that matches your display. Try 16:9 if you prefer a more standard tactical shooter view, especially on ultrawide monitors.
Optiwand and Helmet Camera Settings
Optiwand FPS Limit
Set Optiwand FPS Limit to Disabled.
This keeps the Optiwand camera feed from being restricted by a low FPS cap.
Optiwand Resolution
Set Optiwand Resolution to 100%.
Leaving this at 100% keeps the Optiwand clear without pushing the setting higher than needed. Increasing it too much can reduce performance.
Operator Helmet Camera FPS Limit
Keep the Operator Helmet Camera FPS Limit at a reasonable default setting.
This setting controls the small camera feed that appears when viewing other operators. Do not raise it too high if you are trying to protect your FPS.
Advanced Graphics Settings
Texture Quality
Set Texture Quality based on your GPU VRAM.
Use Low if your graphics card has less than 2GB of VRAM. Use Medium if your GPU has around 4GB of VRAM. Use High or Epic if your GPU has 6GB of VRAM or more.
For most players with a modern GPU, High is the best choice because it keeps Ready Or Not looking sharp while leaving more performance headroom than Epic.
Shadow Quality
Set Shadow Quality to Medium.
Shadows can lower FPS heavily, especially in dark rooms, hallways, and detailed indoor areas. Medium is the best performance-focused setting because it keeps the game readable without the bigger FPS hit from High or Epic.
Post-Process Quality
Set Post-Process Quality to Medium.
If your FPS is very low, drop this to Low. For most systems, Medium gives a good balance between smooth performance and visual quality.
Anti-Aliasing Quality
Set Anti-Aliasing Quality to Off or Low.
Anti-aliasing smooths jagged edges, but it can reduce performance. For the best FPS in Ready Or Not, use Low or turn it off if the option is available.
VFX Quality
Set VFX Quality to Medium.
This helps control visual effects during gameplay. Medium is the best balance because firefights, smoke, lighting effects, and other intense moments can affect FPS.
Ambient Occlusion Quality
Set Ambient Occlusion Quality to Medium.
Medium keeps some visual depth without adding too much extra GPU load.
Reflection Quality
Set Reflection Quality to Medium or High.
Use High if your system can handle it. Use Medium if you want more consistent FPS. High reflections look better, but Medium is safer for performance.
View Distance
Set View Distance to High or Epic.
For most players, High is the best performance option. Use Epic only if your FPS stays stable. Avoid going too low because Ready Or Not benefits from strong visibility during missions.
Performance Settings to Disable
Frame Limit
Set Frame Limit to Disabled.
This lets the game push as many frames as your system can handle. If you prefer a locked experience, you can cap FPS separately, but for maximum FPS, leave it disabled.
Motion Blur
Set Motion Blur to Disabled.
Motion blur should be turned off for the clearest image and smoothest tactical gameplay.
VSync
Set VSync to Disabled.
Keep VSync off for better responsiveness. Only enable VSync if you notice screen tearing and it becomes distracting.
Bounce Lights
Set Bounce Lights to Disabled.
Bounce lights can lower FPS, so keep this setting off for better Ready Or Not performance.
Per Object Shadows
Set Per Object Shadows to Disabled.
This setting can reduce FPS heavily, especially if your PC is not running high-end hardware. Leave it disabled for smoother gameplay.
World Decals
Set World Decals to Enabled.
Leave world decals enabled for normal gameplay visuals.
World Decal Fade Distance
Set World Decal Fade Distance to 100%.
If the setting appears at 99% by default, manually set it to 100%.
Upscaling and Latency Settings
DLSS
Set DLSS to Quality if you are using an NVIDIA RTX GPU.
Quality mode is the best starting point because it improves performance while keeping the image sharp. If you need more FPS, move to Balanced or Performance. Avoid Ultra Performance unless you absolutely need it, because it can make the game look too blurry.
FSR
Set FSR to Quality if you are using AMD or a non-DLSS setup.
Start with Quality first. If performance is still too low, try Balanced or Performance.
DLSS Frame Generation
Use DLSS Frame Generation only if your GPU supports it.
If you do not have a supported RTX 40-series or newer GPU, this setting will not be available.
NVIDIA Reflex
Set NVIDIA Reflex to Enabled.
This is the recommended setting for supported NVIDIA GPUs because it helps improve responsiveness.
| Graphics Setting | Recommended Option |
|---|---|
| Display Mode | Fullscreen |
| Resolution | Native resolution |
| Resolution Scale | 100% |
| Field of View | 100 |
| UI Scale | 100% |
| Aspect Ratio | Fill or 16:9 |
| Optiwand FPS Limit | Disabled |
| Optiwand Resolution | 100% |
| Operator Helmet Camera FPS Limit | Personal preference |
| Texture Quality | High, or based on VRAM |
| Shadow Quality | Medium |
| Post-Process Quality | Medium, or Low for more FPS |
| Anti-Aliasing Quality | Off or Low |
| VFX Quality | Medium |
| Ambient Occlusion Quality | Medium |
| Reflection Quality | Medium or High |
| View Distance | High or Epic |
| Frame Limit | Disabled |
| Motion Blur | Disabled |
| VSync | Disabled |
| Bounce Lights | Disabled |
| Per Object Shadows | Disabled |
| World Decals | Enabled |
| World Decal Fade Distance | 100% |
| DLSS | Quality |
| FSR | Quality |
| DLSS Frame Generation | Enable only if supported |
| NVIDIA Reflex | Enabled |
For the best Ready Or Not graphics settings for max FPS and smooth performance, use Fullscreen, keep Resolution Scale at 100%, set FOV to 100, run Shadows on Medium, keep Post-Process Quality on Medium or Low, turn Motion Blur, VSync, Bounce Lights, and Per Object Shadows off, and use DLSS or FSR on Quality when available.
These settings keep Ready Or Not smooth, responsive, and visually clear without pushing unnecessary graphics options that can lower FPS.

