Call to Arms: Gates of Hell - Ostfront: Best Units for USA Germany And USSR in Conquest Mode
In this detailed guide, we’ll explore the top 10 units for three major factions: the USA, Germany, and the USSR. These selections are not only based on sheer combat effectiveness but also their cost-efficiency, research accessibility, and versatility throughout various Conquest stages.
Call to Arms: Gates of Hell - Ostfront is a hardcore World War II real-time tactics game that emphasizes historical authenticity, tactical depth, and strategic variety. One of the core gameplay pillars in Conquest mode is selecting and upgrading units effectively across different nations. With limited research points and manpower, every choice matters.
In this detailed guide, we’ll explore the top 10 units for three major factions: the USA, Germany, and the USSR. These selections are not only based on sheer combat effectiveness but also their cost-efficiency, research accessibility, and versatility throughout various Conquest stages.
Note: The Finnish forces are also a contender in the game, especially their infantry, but they are not covered in this guide.
Top 10 Best USA Units in Call to Arms: Gates of Hell - Ostfront
The United States military in Gates of Hell: Ostfront offers a flexible balance of elite infantry, mobile firepower, and powerful support units. These top 10 picks highlight the USA’s strengths in firepower, survivability, and combined-arms effectiveness.
The USA’s Late war Stuart Gates of Hell: Ostfront unit
Veteran Rifle Squad
A surprisingly effective choice. With two Browning Automatic Rifles (BARs), rifle grenadiers, and solid health and regen stats, these squads offer a noticeable firepower boost over standard infantry. They’re accessible early, affordable, and lead into elite units like the Rangers.101st Airborne
This is arguably the best infantry unit for the USA. With two BARs, two Thompsons, a 30-cal machine gun, M9 bazooka, and multiple grenade types, the 101st brings immense firepower. Their health and stamina are excellent, making them capable of punching above their weight in nearly any combat scenario.3-Inch Gun M5 (M1 Carriage)
An exceptional anti-tank asset. With 161mm of penetration and a wide gun shield, this towed gun provides consistent reliability against medium to heavy armor. It’s better than its counterpart, the M6, in terms of both performance and survivability.75mm M1A1 Pack Howitzer
This is the second variant with a gun shield and heat rounds. Lightweight (two tow weight), mobile, and extremely versatile, it handles light armor, infantry, and emplacements efficiently. A must-have for a cheap anti tank weapon that can still stay mobile with a cheap truck.M16 MGMC Quad .50 Cal
A terror against infantry and light vehicles. The quad-mounted .50 cals on a half-track platform offer a devastating rate of fire. It also serves as effective anti-air and suppresses enemy units with ease. It’s a machine gun on steroids… because it’s 4 heavy machine guns.M20 Armored Utility Car
This seemingly unremarkable unit hides a secret—it carries a bazooka. Light, fast, and equipped with a .50 cal, it offers early anti-tank capabilities when infantry may lack punch. It’s also cheap and has decent survivability.M3 Stuart (Late Variant)
What sets this variant apart is its complement of five .30 caliber machine guns. With a 37mm cannon, decent armor, and speed, this tank becomes a mobile bullet storm. An excellent light tank for early and mid-game, especially at suppressing infantry.M4A3E8 Sherman 76mm (Field Mod)
Strong armor, excellent penetration, and a massive ammo supply for its .50 cal make this the best Sherman variant. It’s a top-tier medium tank with improved survivability and offensive capability.90mm GMC M36
This tank destroyer brings heavy firepower with 171mm penetration. Although open-topped and vulnerable to HE, it excels at ambushes and long-range AT roles. A tank hunter’s dream. Can prevent enemy tanks from advancing over a wide area.105mm HMC M7 Priest
A self-propelled gun with solid high-explosive power and mobility. Though open-topped, it brings potent indirect fire and versatility to American forces, making it a great late-game support choice.
Top 10 Best German Units in Call to Arms: Gates of Hell - Ostfront
Germany’s military forces boast powerful tanks, exceptional support weapons, and well-equipped infantry. While sometimes expensive or requiring deep research, their top units dominate when used strategically.
Germany’s Panzer 3 Ausf. N Gates of Hell: Ostfront unit
Blue Division (Spanische Blau Division)
Incredible cost-efficiency and stats. They boast elite-tier health and stamina (on par with Fallschirmjäger) and come with an MG34, semi-auto rifles, and a solid grenade loadout. Easily one of the best infantry for cost.Panzerjäger I
Early game anti-tank capability for a low cost. Armed with a 4.7cm gun with decent penetration, this lightly armored tank destroyer is great for handling light and medium threats. Quick to unlock and devastating early on and through to the mid game.7.5cm LeIG 18 Light Infantry Gun
The best all-around support weapon. It offers both HE and HEAT shells, capable of eliminating infantry, buildings, and even light armor. Low pop cap and high fire rate make it a staple support unit. Fantastic for backing up infantry with direct fire.Brandenburgers
Elite stealth infantry. With MG42s, good stats, and the stealth perk, they are ideal for ambushes and recon sabotage. Their versatility and high damage make them a strong offensive asset.Flammpanzerwagen Sd.Kfz. 251/16
Best flame support vehicle. Comes with dual flamethrowers and an MG42. While lightly armored, it’s cheap, mobile, and can incinerate entire enemy squads in seconds. Just be careful where you put it.Panzer III Ausf. N
Medium support tank with a short 75mm gun. Its HEAT rounds are excellent for anti-armor roles, while HE clears infantry. Affordable and effective, especially in urban or mixed combat zones.StuH 42
A heavy-hitting assault gun with a 10.5cm main gun. Capable of dealing with fortified positions and heavy armor thanks to powerful HE and HEAT ammo. Resilient and useful throughout mid to late game.Grille (3cm Mk 103 variant)
Insanely high rate of fire and good armor penetration. Equipped with a 3cm auto-cannon and high magazine capacity, it’s deadly against infantry and light vehicles. A rare but potent support option.Jagdpanther
Arguably the best heavy tank destroyer for the Germans. Combines King Tiger firepower (88mm gun) with better mobility and slightly lower cost. Its sloped armor provides strong protection, making it a late-game menace.Tiger I Ausf. H
Iconic and deadly. Comes with smoke launchers, thick armor, and the infamous 88mm gun. While expensive and high on the research tree, its battlefield dominance makes it worth the cost in most Conquest campaigns.
Top 10 Best Soviet Units in Call to Arms: Gates of Hell - Ostfront
The USSR shines in aggressive, cost-effective units with overwhelming firepower. Soviet units often offer better survivability and value, even if they sometimes lack the finesse of Western counterparts.
The Soviets’ SU 100 Gates of Hell: Ostfront unit
Assault Engineers (Sapper Squad)
Armored, high health, and equipped with PPSh-41s and flamethrowers. These elite infantry squads dominate close-quarters combat. Tough, deadly, and well-armed.Ampulomet
This underrated incendiary launcher is cheap and horrifyingly effective. Lob fire bombs at enemy infantry, buildings, and even tanks. Excellent for terror and area denial.57mm ZiS-2 AT Gun
High-velocity anti-tank gun with outstanding penetration. Fast firing, long-ranged, and devastating to enemy armor. A must-have in the mid to late stages.120mm Mortar
Versatile and powerful. Comes with HE, smoke, and incendiary shells. Offers extended range and tactical utility unmatched by other nation’s mortars.BM-31-12 Andryusha (Katyusha)
The most devastating rocket artillery system. Expensive, but it wipes entire zones with 12 massive 300mm rockets. Ideal for breaking entrenched positions or devastating AI bases.T-60 Light Tank
Armed with a 20mm autocannon, this light tank shreds infantry and light vehicles. Cheap, nimble, and excellent for early game rushes or support.KV-8 Flame Tank
Massive armor and a powerful flamethrower. This heavy support tank is a walking inferno that’s extremely difficult to destroy. Great for leading urban assaults.SU-100
One of the best Soviet tank destroyers. Armed with a 100mm gun and good armor, it makes short work of Tigers and Panthers. High pop cap, but extremely lethal.SU-122
Combines 122mm HE power with HEAT rounds for armor penetration. Great for both anti-tank and anti-personnel roles. Mobile and surprisingly affordable for what it offers.IS-2 Model 1945
One of the strongest heavy tanks in the game. Exceptional armor, a powerful 122mm gun, and a .50 cal make it ideal for spearheading late-game offensives. Tough, impactful, and visually imposing.
Conclusion: Choosing the Right Tools for Victory
Each nation in Call to Arms: Gates of Hell - Ostfront offers a distinct playstyle. The USA excels with versatile and mobile combined-arms tactics, Germany leverages elite troops and high-tech support, while the USSR floods the field with armored behemoths and cost-efficient firepower.
Whichever faction you prefer, these top units provide a powerful foundation for any Conquest campaign. Whether you're laying down suppressive fire with quad .50s, sneaking Brandenburgers behind enemy lines, or unleashing a hellstorm with Andryusha rockets, mastering these units can make the difference between victory and defeat.
While this article covers only the three primary factions, don't sleep on the Finnish forces—though smaller in scale, they bring unique capabilities that deserve their own spotlight.